implot-rs/src/lib.rs

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//! # Rust bindings to ImPlot
//!
//! This crate contains idiomatic bindings to the C++ [implot library](https://github.com/epezent/implot),
//! which use the bindings exposed by the `implot-sys` crate. An attempt is made to keep
//! documentation here somewhat self-contained, but when in doubt, the documentation of implot
//! itself (in particular also the demo code [here](https://github.com/epezent/implot/blob/master/implot_demo.cpp))
//! should help as well.
//!
//!
pub extern crate implot_sys as sys;
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use bitflags::bitflags;
use sys::imgui::im_str;
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pub use sys::imgui::Condition;
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const DEFAULT_PLOT_SIZE_X: f32 = 400.0;
const DEFAULT_PLOT_SIZE_Y: f32 = 400.0;
bitflags! {
/// Window hover check option flags. Documentation copied from implot.h for convenience.
#[repr(transparent)]
pub struct PlotFlags: u32 {
/// The mouse position, in plot coordinates, will be displayed in the bottom-right
const MOUSE_POSITION = sys::ImPlotFlags__ImPlotFlags_MousePos;
/// A legend will be displayed in the top-left
const LEGEND = sys::ImPlotFlags__ImPlotFlags_Legend;
/// Plot items will be highlighted when their legend entry is hovered
const HIGHLIGHT = sys::ImPlotFlags__ImPlotFlags_Highlight;
/// The user will be able to box-select with right-mouse
const BOX_SELECT = sys::ImPlotFlags__ImPlotFlags_BoxSelect;
/// The user will be able to draw query rects with middle-mouse
const QUERY = sys::ImPlotFlags__ImPlotFlags_Query;
/// The user will be able to open a context menu with double-right click
const CONTEXT_MENU = sys::ImPlotFlags__ImPlotFlags_ContextMenu;
/// The default mouse cursor will be replaced with a crosshair when hovered
const CROSSHAIRS = sys::ImPlotFlags__ImPlotFlags_Crosshairs;
/// Plot data outside the plot area will be culled from rendering
const CULL_DATA = sys::ImPlotFlags__ImPlotFlags_CullData;
/// Lines and fills will be anti-aliased (not recommended)
const ANTIALIASED = sys::ImPlotFlags__ImPlotFlags_AntiAliased;
/// A child window region will not be used to capture mouse scroll (can boost performance
/// for single ImGui window applications)
const NO_CHILD = sys::ImPlotFlags__ImPlotFlags_NoChild;
/// Enable a 2nd y axis
const Y_AXIS_2 = sys::ImPlotFlags__ImPlotFlags_YAxis2;
/// Enable a 3nd y axis
const Y_AXIS_3 = sys::ImPlotFlags__ImPlotFlags_YAxis3;
/// Default selection of flags
const DEFAULT = sys::ImPlotFlags__ImPlotFlags_Default;
}
}
bitflags! {
/// Axis flags. Documentation copied from implot.h for convenience.
#[repr(transparent)]
pub struct AxisFlags: u32 {
/// Grid lines will be displayed
const GRID_LINES = sys::ImPlotAxisFlags__ImPlotAxisFlags_GridLines;
/// Tick marks will be displayed for each grid line
const TICK_MARKS = sys::ImPlotAxisFlags__ImPlotAxisFlags_TickMarks;
/// Text labels will be displayed for each grid line
const TICK_LABELS = sys::ImPlotAxisFlags__ImPlotAxisFlags_TickLabels;
/// The axis will be inverted
const INVERT = sys::ImPlotAxisFlags__ImPlotAxisFlags_Invert;
/// The axis minimum value will be locked when panning/zooming
const LOCK_MIN = sys::ImPlotAxisFlags__ImPlotAxisFlags_LockMin;
/// The axis maximum value will be locked when panning/zooming
const LOCK_MAX = sys::ImPlotAxisFlags__ImPlotAxisFlags_LockMax;
/// Grid divisions will adapt to the current pixel size the axis
const ADAPTIVE = sys::ImPlotAxisFlags__ImPlotAxisFlags_Adaptive;
/// A logartithmic (base 10) axis scale will be used
const LOG_SCALE = sys::ImPlotAxisFlags__ImPlotAxisFlags_LogScale;
/// Scientific notation will be used for tick labels if displayed (WIP, not very good yet)
const SCIENTIFIC = sys::ImPlotAxisFlags__ImPlotAxisFlags_Scientific;
/// Default set of flags
const DEFAULT = sys::ImPlotAxisFlags__ImPlotAxisFlags_Default;
/// Same as defaults, but without grid lines
const AUXILIARY = sys::ImPlotAxisFlags__ImPlotAxisFlags_Auxiliary;
}
}
/// Struct to represent an ImPlot. This is the main construct used to contain all kinds of plots in ImPlot.
///
/// `Plot` is to be used (within an imgui window) with the following pattern:
/// ```no_run
/// # use implot;
/// implot::Plot::new("my title")
/// .size(300.0, 200.0) // other things such as .x_label("some_label") can be added too
/// .build( || {
/// // Do things such as plotting lines
/// });
///
/// ```
/// (If you are coming from the C++ implementation or the C bindings: build() calls both
/// begin() and end() internally)
pub struct Plot {
/// Title of the plot, shown on top.
title: String,
/// Size of the plot in x direction, in the same units imgui uses.
size_x: f32,
/// Size of the plot in y direction, in the same units imgui uses.
size_y: f32,
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/// Label of the x axis, shown on the bottom
x_label: String,
/// Label of the y axis, shown on the left
y_label: String,
/// X axis limits, if present
x_limits: Option<[f64; 2]>,
/// Y axis limits, if present
y_limits: Option<[f64; 2]>,
/// Condition on which the x limits are set
x_limit_condition: Option<Condition>,
/// Condition on which the y limits are set (first y axis for now)
y_limit_condition: Option<Condition>,
/// Flags relating to the plot TODO(4bb4) make those into bitflags
plot_flags: sys::ImPlotFlags,
/// Flags relating to the first x axis of the plot TODO(4bb4) make those into bitflags
x_flags: sys::ImPlotAxisFlags,
/// Flags relating to the first y axis of the plot TODO(4bb4) make those into bitflags
y_flags: sys::ImPlotAxisFlags,
/// Flags relating to the second y axis of the plot (if present, otherwise ignored)
/// TODO(4bb4) make those into bitflags
y2_flags: sys::ImPlotAxisFlags,
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/// Flags relating to the third y axis of the plot (if present, otherwise ignored)
/// TODO(4bb4) make those into bitflags
y3_flags: sys::ImPlotAxisFlags,
}
impl Plot {
/// Create a new plot with some defaults set. Does not draw anything yet.
pub fn new(title: &str) -> Self {
// TODO(4bb4) question these defaults, maybe remove some of them
Self {
title: title.to_owned(),
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size_x: DEFAULT_PLOT_SIZE_X,
size_y: DEFAULT_PLOT_SIZE_Y,
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x_label: "".to_owned(),
y_label: "".to_owned(),
x_limits: None,
y_limits: None,
x_limit_condition: None,
y_limit_condition: None,
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plot_flags: PlotFlags::DEFAULT.bits() as sys::ImPlotFlags,
x_flags: AxisFlags::DEFAULT.bits() as sys::ImPlotAxisFlags,
y_flags: AxisFlags::DEFAULT.bits() as sys::ImPlotAxisFlags,
y2_flags: AxisFlags::DEFAULT.bits() as sys::ImPlotAxisFlags,
y3_flags: AxisFlags::DEFAULT.bits() as sys::ImPlotAxisFlags,
}
}
/// Sets the plot size, given as [size_x, size_y]. Units are the same as
/// what imgui uses. TODO(4b4) ... which is? I'm not sure it's pixels
#[inline]
pub fn size(mut self, size_x: f32, size_y: f32) -> Self {
self.size_x = size_x;
self.size_y = size_y;
self
}
/// Set the x label of the plot
#[inline]
pub fn x_label(mut self, label: &str) -> Self {
self.x_label = label.to_owned();
self
}
/// Set the y label of the plot
#[inline]
pub fn y_label(mut self, label: &str) -> Self {
self.y_label = label.to_owned();
self
}
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/// Set the x limits of the plot
#[inline]
pub fn x_limits(mut self, x_min: f64, x_max: f64, condition: Condition) -> Self {
self.x_limits = Some([x_min, x_max]);
self.x_limit_condition = Some(condition);
self
}
/// Set the y limits of the plot
#[inline]
pub fn y_limits(mut self, y_min: f64, y_max: f64, condition: Condition) -> Self {
self.y_limits = Some([y_min, y_max]);
self.y_limit_condition = Some(condition);
self
}
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/// Set the plot flags, see the help for `PlotFlags` for what the available flags are
#[inline]
pub fn with_plot_flags(mut self, flags: &PlotFlags) -> Self {
self.plot_flags = flags.bits() as sys::ImPlotFlags;
self
}
/// Set the axis flags for the X axis in this plot
#[inline]
pub fn with_x_axis_flags(mut self, flags: &AxisFlags) -> Self {
self.x_flags = flags.bits() as sys::ImPlotAxisFlags;
self
}
/// Set the axis flags for the first Y axis in this plot
#[inline]
pub fn with_y_axis_flags(mut self, flags: &AxisFlags) -> Self {
self.y_flags = flags.bits() as sys::ImPlotAxisFlags;
self
}
/// Set the axis flags for the second Y axis in this plot
#[inline]
pub fn with_y2_axis_flags(mut self, flags: &AxisFlags) -> Self {
self.y2_flags = flags.bits() as sys::ImPlotAxisFlags;
self
}
/// Set the axis flags for the third Y axis in this plot
#[inline]
pub fn with_y3_axis_flags(mut self, flags: &AxisFlags) -> Self {
self.y3_flags = flags.bits() as sys::ImPlotAxisFlags;
self
}
/// Attempt to show the plot. If this returns a token, the plot will actually
/// be drawn. In this case, use the drawing functionality to draw things on the
/// plot, and then call `end()` on the token when done with the plot.
/// If none was returned, that means the plot is not rendered.
///
/// For a convenient implementation of all this, use [`build()`](struct.Plot.html#method.build)
/// instead.
pub fn begin(&self) -> Option<PlotToken> {
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if let (Some(limits), Some(condition)) = (self.x_limits, self.x_limit_condition) {
unsafe {
sys::ImPlot_SetNextPlotLimitsX(limits[0], limits[1], condition as sys::ImGuiCond);
}
}
if let (Some(limits), Some(condition)) = (self.y_limits, self.y_limit_condition) {
// TODO(4bb4) allow for specification of multiple y limits, not just the first
unsafe {
sys::ImPlot_SetNextPlotLimitsY(
limits[0],
limits[1],
condition as sys::ImGuiCond,
0,
);
}
}
let should_render = unsafe {
sys::ImPlot_BeginPlot(
im_str!("{}", self.title).as_ptr(),
im_str!("{}", self.x_label).as_ptr(),
im_str!("{}", self.y_label).as_ptr(),
sys::ImVec2 {
x: self.size_x as f32,
y: self.size_y as f32,
},
self.plot_flags,
self.x_flags,
self.y_flags,
self.y2_flags,
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self.y3_flags,
)
};
if should_render {
Some(PlotToken {
plot_title: self.title.clone(),
has_ended: false,
})
} else {
// In contrast with imgui windows, end() does not have to be
// called if we don't render. This is more like an imgui popup modal.
None
}
}
/// Creates a window and runs a closure to construct the contents.
///
/// Note: the closure is not called if ImPlot::BeginPlot() returned
/// false - TODO(4bb4) figure out if this is if things are not rendered
pub fn build<F: FnOnce()>(self, f: F) {
if let Some(token) = self.begin() {
f();
token.end()
}
}
}
/// Tracks a plot that must be ended by calling `.end()`
pub struct PlotToken {
/// For better error messages
plot_title: String,
/// Whether end() has been called on this already or not
has_ended: bool,
}
impl PlotToken {
/// End a previously begin()'ed plot.
pub fn end(mut self) {
self.has_ended = true;
unsafe { sys::ImPlot_EndPlot() };
}
}
impl Drop for PlotToken {
fn drop(&mut self) {
if !self.has_ended && !std::thread::panicking() {
panic!(
"Warning: A PlotToken for plot \"{}\" was not called end() on",
self.plot_title
);
}
}
}
/// Struct to provide functionality for plotting a line in a plot.
pub struct PlotLine {
/// Label to show in the legend for this line
label: String,
}
impl PlotLine {
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/// Create a new line to be plotted. Does not draw anything yet.
pub fn new(label: &str) -> Self {
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Self {
label: label.to_owned(),
}
}
/// Plot a line. Use this in closures passed to [`Plot::build()`](struct.Plot.html#method.build)
pub fn plot(&self, x: &Vec<f64>, y: &Vec<f64>) {
// If there is no data to plot, we stop here
if x.len().min(y.len()) == 0 {
return;
}
unsafe {
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sys::ImPlot_PlotLinedoublePtrdoublePtr(
im_str!("{}", self.label).as_ptr() as *const i8,
x.as_ptr(),
y.as_ptr(),
x.len().min(y.len()) as i32, // "as" casts saturate as of Rust 1.45. This is safe here.
0, // No offset
std::mem::size_of::<f64>() as i32, // Stride, set to one f64 for the standard use case
);
}
}
}
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/// Struct to provide functionality for adding text within a plot
pub struct PlotText {
/// Label to show in plot
label: String,
/// X component of the pixel offset to be used. Will be used independently of the actual plot
/// scaling. Defaults to 0.
pixel_offset_x: f32,
/// Y component of the pixel offset to be used. Will be used independently of the actual plot
/// scaling. Defaults to 0.
pixel_offset_y: f32,
}
impl PlotText {
/// Create a new text label to be shown. Does not draw anything yet.
pub fn new(label: &str) -> Self {
Self {
label: label.into(),
pixel_offset_x: 0.0,
pixel_offset_y: 0.0,
}
}
/// Add a pixel offset to the text to be plotted. This offset will be independent of the
/// scaling of the plot itself.
pub fn with_pixel_offset(mut self, offset_x: f32, offset_y: f32) -> Self {
self.pixel_offset_x = offset_x;
self.pixel_offset_y = offset_y;
self
}
/// Draw the text label in the plot at the given position, optionally vertically. Use this in
/// closures passed to [`Plot::build()`](struct.Plot.html#method.build)
pub fn plot(&self, x: f64, y: f64, vertical: bool) {
// If there is nothing to show, don't do anything
if self.label == "" {
return;
}
unsafe {
sys::ImPlot_PlotTextdouble(
im_str!("{}", self.label).as_ptr() as *const i8,
x,
y,
vertical,
sys::ImVec2 {
x: self.pixel_offset_x,
y: self.pixel_offset_y,
},
);
}
}
}
/// Show the demo window for poking around what functionality implot has to
/// offer. Note that not all of this is necessarily implemented in implot-rs
/// already - if you find something missing you'd really like, raise an issue.
// This requires implot_demo.cpp to be in the list of sources in implot-sys.
pub fn show_demo_window(show: &mut bool) {
unsafe {
implot_sys::ImPlot_ShowDemoWindow(show);
}
}