commit ff9950a89dee97ee894de971d25df272514c266b Author: silvana Date: Sun Aug 4 09:28:54 2024 +0200 Add(yuno): base project. diff --git a/.cargo/config.toml b/.cargo/config.toml new file mode 100644 index 0000000..5a2f738 --- /dev/null +++ b/.cargo/config.toml @@ -0,0 +1,6 @@ +[target.x86_64-unknown-linux-gnu] +linker = "clang" +rustflags = ["-C", "link-arg=-fuse-ld=/usr/bin/mold", "-Zshare-generics=y"] + +[target.wasm32-unknown-unknown] +runner = "wasm-server-runner" diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..24a8e87 --- /dev/null +++ b/.gitattributes @@ -0,0 +1 @@ +*.png filter=lfs diff=lfs merge=lfs -text diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..4f96631 --- /dev/null +++ b/.gitignore @@ -0,0 +1,2 @@ +/target +/dist diff --git a/.woodpecker/clippy.yml b/.woodpecker/clippy.yml new file mode 100644 index 0000000..fc22646 --- /dev/null +++ b/.woodpecker/clippy.yml @@ -0,0 +1,11 @@ +when: + - event: [pull_request] + +steps: + clippy: + image: git.ragarock.moe/silvana/yuno/rust:latest + environment: [CARGO_TERM_COLOR=always, CARGO_HOME=./.cargo-home] + commands: + - rustup default nightly + - rustup component add clippy + - cargo clippy -- -D warnings diff --git a/.woodpecker/fmt.yml b/.woodpecker/fmt.yml new file mode 100644 index 0000000..0236183 --- /dev/null +++ b/.woodpecker/fmt.yml @@ -0,0 +1,11 @@ +when: + - event: [pull_request] + +steps: + fmt: + image: git.ragarock.moe/silvana/yuno/rust:latest + environment: [CARGO_TERM_COLOR=always, CARGO_HOME=./.cargo-home] + commands: + - rustup default nightly + - rustup component add rustfmt + - cargo fmt -- --check diff --git a/.woodpecker/test.yml b/.woodpecker/test.yml new file mode 100644 index 0000000..f3220ac --- /dev/null +++ b/.woodpecker/test.yml @@ -0,0 +1,11 @@ +when: + - event: [pull_request] + +steps: + test: + image: git.ragarock.moe/silvana/yuno/rust:latest + environment: [CARGO_TERM_COLOR=always, CARGO_HOME=./.cargo-home] + commands: 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+strip = true + +[features] +dev = ["bevy/dynamic_linking"] + +# All of Bevy's default features exept for the audio related ones (bevy_audio, vorbis), since they clash with bevy_kira_audio +# and android_shared_stdcxx, since that is covered in `mobile` +[dependencies] +bevy = { version = "0.14", default-features = false, features = [ + "animation", + "bevy_asset", + "bevy_state", + "bevy_color", + "bevy_gilrs", + "bevy_scene", + "bevy_winit", + "bevy_core_pipeline", + "bevy_pbr", + "bevy_gltf", + "bevy_render", + "bevy_sprite", + "bevy_text", + "bevy_ui", + "multi_threaded", + "png", + "hdr", + "x11", + "bevy_gizmos", + "tonemapping_luts", + "smaa_luts", + "default_font", + "webgl2", + "sysinfo_plugin", +] } +bevy_kira_audio = { version = "0.20" } +bevy_asset_loader = { version = "0.21", features = ["2d"] } +rand = { version = "0.8.3" } +webbrowser = { version = "1", features = ["hardened"] } + +# keep the following in sync with Bevy's dependencies +winit = { version = "0.30", default-features = false } +image = { version = "0.25", default-features = false } +## This greatly improves WGPU's performance due to its heavy use of trace! calls +log = { version = "0.4", features = [ + "max_level_debug", + "release_max_level_warn", +] } diff --git a/Dockerfile b/Dockerfile new file mode 100644 index 0000000..8dffb63 --- /dev/null +++ b/Dockerfile @@ -0,0 +1,12 @@ +FROM alpine:edge + +RUN apk add curl build-base mold clang gcc libc-dev pkgconf libx11-dev alsa-lib-dev eudev-dev + +WORKDIR /app + +RUN curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs --output init-rust.sh \ + && chmod a+x init-rust.sh \ + && ./init-rust.sh -y \ + && /root/.cargo/bin/cargo install trunk + +ENV PATH="/root/.cargo/bin:$PATH" diff --git a/assets/textures/bevy.png b/assets/textures/bevy.png new file mode 100644 index 0000000..b6c3f23 --- /dev/null +++ b/assets/textures/bevy.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:071c61cfd61e5989075e98432dfdb6200e95befd62d59caaa78c1043a81470cc +size 7288 diff --git a/assets/textures/forgejo.png b/assets/textures/forgejo.png new file mode 100644 index 0000000..3bf7007 --- /dev/null +++ b/assets/textures/forgejo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:67970b6a15cf1606fca708f7fd70ad19b46a790e48e8c706f08f58a40366a288 +size 7048 diff --git a/assets/textures/icon.png b/assets/textures/icon.png new file mode 100644 index 0000000..bf57987 --- /dev/null +++ b/assets/textures/icon.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:98c665a51d199f74025c4459df593a92b6814f82b4bd73c7b1ec08a70649be2e +size 1328 diff --git a/assets/textures/witch.png b/assets/textures/witch.png new file mode 100644 index 0000000..ecdb306 --- /dev/null +++ b/assets/textures/witch.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ef7c27e007ab1ac1123dfd193c21f72bbb635a6fdcee81fad013c4b91dfdd970 +size 5530 diff --git a/html/sound.js b/html/sound.js new file mode 100644 index 0000000..b2ab677 --- /dev/null +++ b/html/sound.js @@ -0,0 +1,62 @@ +// Insert hack to make sound autoplay on Chrome as soon as the user interacts with the tab: +// https://developers.google.com/web/updates/2018/11/web-audio-autoplay#moving-forward + +// the following function keeps track of all AudioContexts and resumes them on the first user +// interaction with the page. If the function is called and all contexts are already running, +// it will remove itself from all event listeners. +(function () { + // An array of all contexts to resume on the page + const audioContextList = []; + + // An array of various user interaction events we should listen for + const userInputEventNames = [ + "click", + "contextmenu", + "auxclick", + "dblclick", + "mousedown", + "mouseup", + "pointerup", + "touchend", + "keydown", + "keyup", + ]; + + // A proxy object to intercept AudioContexts and + // add them to the array for tracking and resuming later + self.AudioContext = new Proxy(self.AudioContext, { + construct(target, args) { + const result = new target(...args); + audioContextList.push(result); + return result; + }, + }); + + // To resume all AudioContexts being tracked + function resumeAllContexts(_event) { + let count = 0; + + audioContextList.forEach((context) => { + if (context.state !== "running") { + context.resume(); + } else { + count++; + } + }); + + // If all the AudioContexts have now resumed then we unbind all + // the event listeners from the page to prevent unnecessary resume attempts + // Checking count > 0 ensures that the user interaction happens AFTER the game started up + if (count > 0 && count === audioContextList.length) { + userInputEventNames.forEach((eventName) => { + document.removeEventListener(eventName, resumeAllContexts); + }); + } + } + + // We bind the resume function for each user interaction + // event on the page + userInputEventNames.forEach((eventName) => { + document.addEventListener(eventName, resumeAllContexts); + }); +})(); diff --git a/html/styles.css b/html/styles.css new file mode 100644 index 0000000..1b211ac --- /dev/null +++ b/html/styles.css @@ -0,0 +1,22 @@ +body, +html { + height: 100%; +} + +body { + background-color: lightgray; + margin: 0; + display: flex; + justify-content: center; + align-items: center; +} + +.game-container { + display: flex; + justify-content: center; + align-items: center; +} + +#bevy { + z-index: 2; +} diff --git a/index.html b/index.html new file mode 100644 index 0000000..62406b5 --- /dev/null +++ b/index.html @@ -0,0 +1,14 @@ + + + + + + game + + + + + + + + diff --git a/rust-toolchain.toml b/rust-toolchain.toml new file mode 100644 index 0000000..5d56faf --- /dev/null +++ b/rust-toolchain.toml @@ -0,0 +1,2 @@ +[toolchain] +channel = "nightly" diff --git a/src/lib.rs b/src/lib.rs new file mode 100644 index 0000000..8696068 --- /dev/null +++ b/src/lib.rs @@ -0,0 +1,36 @@ +// Bevy requires the use of quite complex types in queries, +// so we tell clippy to not mention this. +#![allow(clippy::type_complexity)] + +#[cfg(debug_assertions)] +use bevy::diagnostic::{FrameTimeDiagnosticsPlugin, LogDiagnosticsPlugin}; +use bevy::prelude::*; +use player::PlayerPlugin; + +mod loading; +mod menu; +mod player; + +use crate::{loading::LoadingPlugin, menu::MenuPlugin}; + +#[derive(States, Default, Clone, Eq, PartialEq, Debug, Hash)] +enum GameState { + #[default] + Loading, + Playing, + Menu, +} + +pub struct YunoPlugin; + +impl Plugin for YunoPlugin { + fn build(&self, app: &mut App) { + app.init_state::() + .add_plugins((LoadingPlugin, MenuPlugin, PlayerPlugin)); + + #[cfg(debug_assertions)] + { + app.add_plugins((FrameTimeDiagnosticsPlugin, LogDiagnosticsPlugin::default())); + } + } +} diff --git a/src/loading.rs b/src/loading.rs new file mode 100644 index 0000000..0caa6f0 --- /dev/null +++ b/src/loading.rs @@ -0,0 +1,40 @@ +use bevy::prelude::*; +use bevy_asset_loader::{ + asset_collection::AssetCollection, + loading_state::{config::ConfigureLoadingState, LoadingState, LoadingStateAppExt}, +}; + +use crate::GameState; + +pub struct LoadingPlugin; + +impl Plugin for LoadingPlugin { + fn build(&self, app: &mut App) { + app.add_loading_state( + LoadingState::new(GameState::Loading) + .continue_to_state(GameState::Menu) + .load_collection::(), + ); + } +} + +#[derive(AssetCollection, Resource)] +pub struct TextureAssets { + #[asset(texture_atlas_layout( + tile_size_x = 64, + tile_size_y = 64, + columns = 4, + rows = 4, + padding_x = 0, + padding_y = 0, + offset_x = 0, + offset_y = 0 + ))] + pub witch_layout: Handle, + #[asset(path = "textures/witch.png")] + pub witch: Handle, + #[asset(path = "textures/bevy.png")] + pub bevy: Handle, + #[asset(path = "textures/forgejo.png")] + pub forgejo: Handle, +} diff --git a/src/main.rs b/src/main.rs new file mode 100644 index 0000000..a24ebbc --- /dev/null +++ b/src/main.rs @@ -0,0 +1,54 @@ +use std::io::Cursor; + +use bevy::{asset::AssetMetaCheck, prelude::*, window::PrimaryWindow, winit::WinitWindows}; +use winit::window::Icon; +use yuno::YunoPlugin; + +fn main() { + App::new() + .insert_resource(Msaa::Off) + .insert_resource(ClearColor(Color::srgb( + 17.0 / 255.0, + 17.0 / 255.0, + 27.0 / 255.0, + ))) + .add_plugins( + DefaultPlugins + .set(ImagePlugin::default_nearest()) + .set(WindowPlugin { + primary_window: Some(Window { + title: "yuno".to_string(), + canvas: Some("#bevy".to_owned()), + fit_canvas_to_parent: true, + prevent_default_event_handling: false, + ..default() + }), + ..default() + }) + .set(AssetPlugin { + meta_check: AssetMetaCheck::Never, + ..default() + }), + ) + .add_plugins(YunoPlugin) + .add_systems(Startup, set_window_icon) + .run(); +} + +fn set_window_icon( + windows: NonSend, + primary_window: Query>, +) { + let primary_entity = primary_window.single(); + let Some(primary) = windows.get_window(primary_entity) else { + return; + }; + let icon_buf = Cursor::new(include_bytes!("../assets/textures/icon.png")); + if let Ok(image) = image::load(icon_buf, image::ImageFormat::Png) { + let image = image.into_rgba8(); + let (width, height) = image.dimensions(); + let rgba = image.into_raw(); + let icon = Icon::from_rgba(rgba, width, height).expect("window icon"); + primary.set_window_icon(Some(icon)); + } +} diff --git a/src/menu.rs b/src/menu.rs new file mode 100644 index 0000000..d55d924 --- /dev/null +++ b/src/menu.rs @@ -0,0 +1,220 @@ +use bevy::prelude::*; + +use crate::{loading::TextureAssets, GameState}; + +pub struct MenuPlugin; + +impl Plugin for MenuPlugin { + fn build(&self, app: &mut App) { + app.add_systems(OnEnter(GameState::Menu), setup) + .add_systems(Update, click_button.run_if(in_state(GameState::Menu))) + .add_systems(OnExit(GameState::Menu), cleanup); + } +} + +#[derive(Component)] +struct ButtonColours { + normal: Color, + hovered: Color, +} + +impl Default for ButtonColours { + fn default() -> Self { + Self { + normal: Color::srgb(88.0 / 255.0, 91.0 / 255.0, 112.0 / 255.0), + hovered: Color::srgb(116.0 / 255.0, 199.0 / 255.0, 236.0 / 255.0), + } + } +} + +#[derive(Component)] +struct Menu; + +fn setup(mut commands: Commands, textures: Res) { + commands.spawn((Camera2dBundle::default(), Menu)); + commands + .spawn(( + NodeBundle { + style: Style { + width: Val::Percent(100.0), + height: Val::Percent(100.0), + flex_direction: FlexDirection::Column, + align_items: AlignItems::Center, + justify_content: JustifyContent::Center, + ..default() + }, + ..default() + }, + Menu, + )) + .with_children(|children| { + let button_colours = ButtonColours::default(); + children + .spawn(( + ButtonBundle { + style: Style { + width: Val::Px(140.0), + height: Val::Px(90.0), + justify_content: JustifyContent::Center, + align_items: AlignItems::Center, + ..default() + }, + background_color: button_colours.normal.into(), + ..default() + }, + button_colours, + ChangeState(GameState::Playing), + )) + .with_children(|parent| { + parent.spawn(TextBundle::from_section( + "Play", + TextStyle { + font_size: 40.0, + color: Color::srgb(205.0 / 255.0, 214.0 / 255.0, 244.0 / 255.0), + ..default() + }, + )); + }); + }); + commands + .spawn(( + NodeBundle { + style: Style { + flex_direction: FlexDirection::Row, + align_items: AlignItems::Center, + justify_content: JustifyContent::SpaceAround, + bottom: Val::Px(5.), + width: Val::Percent(100.), + position_type: PositionType::Absolute, + ..default() + }, + ..default() + }, + Menu, + )) + .with_children(|children| { + children + .spawn(( + ButtonBundle { + style: Style { + width: Val::Px(170.0), + height: Val::Px(50.0), + justify_content: JustifyContent::SpaceAround, + align_items: AlignItems::Center, + padding: UiRect::all(Val::Px(5.)), + ..Default::default() + }, + background_color: Color::NONE.into(), + ..Default::default() + }, + ButtonColours { + normal: Color::NONE, + ..default() + }, + OpenLink("https://bevyengine.org"), + )) + .with_children(|parent| { + parent.spawn(TextBundle::from_section( + "Made with Bevy", + TextStyle { + font_size: 15.0, + color: Color::srgb(205.0 / 255.0, 214.0 / 255.0, 244.0 / 255.0), + ..default() + }, + )); + parent.spawn(ImageBundle { + image: textures.bevy.clone().into(), + style: Style { + width: Val::Px(32.), + ..default() + }, + ..default() + }); + }); + children + .spawn(( + ButtonBundle { + style: Style { + width: Val::Px(170.0), + height: Val::Px(50.0), + justify_content: JustifyContent::SpaceAround, + align_items: AlignItems::Center, + padding: UiRect::all(Val::Px(5.)), + ..default() + }, + background_color: Color::NONE.into(), + ..Default::default() + }, + ButtonColours { + normal: Color::NONE, + ..default() + }, + OpenLink("https://git.ragarock.moe/silvana/yuno"), + )) + .with_children(|parent| { + parent.spawn(TextBundle::from_section( + "repository", + TextStyle { + font_size: 15.0, + color: Color::srgb(205.0 / 255.0, 214.0 / 255.0, 244.0 / 255.0), + ..default() + }, + )); + parent.spawn(ImageBundle { + image: textures.forgejo.clone().into(), + style: Style { + width: Val::Px(32.), + ..default() + }, + ..default() + }); + }); + }); +} + +#[derive(Component)] +struct ChangeState(GameState); + +#[derive(Component)] +struct OpenLink(&'static str); + +fn click_button( + mut next_state: ResMut>, + mut interaction_query: Query< + ( + &Interaction, + &mut BackgroundColor, + &ButtonColours, + Option<&ChangeState>, + Option<&OpenLink>, + ), + (Changed, With