//! This example demonstrates how line plots are to be used, along with some querying features //! that will be applicable to all kinds of plots. use imgui::{im_str, CollapsingHeader, Condition, Ui, Window}; use implot::{ get_plot_limits, get_plot_mouse_position, get_plot_query, is_plot_hovered, is_plot_queried, push_style_color, push_style_var_f32, push_style_var_i32, set_colormap_from_preset, set_colormap_from_vec, set_plot_y_axis, AxisFlags, Colormap, Context, ImPlotLimits, ImPlotPoint, ImPlotRange, ImVec4, Marker, Plot, PlotColorElement, PlotFlags, PlotLine, PlotUi, StyleVar, YAxisChoice, }; mod support; fn show_basic_plot(ui: &Ui, plot_ui: &PlotUi) { ui.text(im_str!( "This header just plots a line with as little code as possible." )); let content_width = ui.window_content_region_width(); Plot::new("Simple line plot") // The size call could also be omitted, though the defaults don't consider window // width, which is why we're not doing so here. .size(content_width, 300.0) .build(plot_ui, || { // If this is called outside a plot build callback, the program will panic. let x_positions = vec![0.1, 0.9]; let y_positions = vec![0.1, 0.9]; PlotLine::new("legend label").plot(&x_positions, &y_positions); }); } fn show_two_yaxis_plot(ui: &Ui, plot_ui: &PlotUi) { ui.text(im_str!( "This header shows how to create a plot with multiple Y axes." )); let content_width = ui.window_content_region_width(); Plot::new("Multiple Y axis plots") // The size call could also be omitted, though the defaults don't consider window // width, which is why we're not doing so here. .size(content_width, 300.0) .with_plot_flags(&(PlotFlags::NONE | PlotFlags::Y_AXIS_2)) .y_limits( &ImPlotRange { Min: 0.0, Max: 1.0 }, YAxisChoice::First, Condition::Always, ) .y_limits( &ImPlotRange { Min: 1.0, Max: 3.5 }, YAxisChoice::Second, Condition::Always, ) .build(plot_ui, || { let x_positions = vec![0.1, 0.9]; // The first Y axis is the default let y_positions = vec![0.1, 0.9]; PlotLine::new("legend label").plot(&x_positions, &y_positions); // Now we switch to the second axis for the next call set_plot_y_axis(YAxisChoice::Second); let y_positions = vec![3.3, 1.2]; PlotLine::new("legend label two").plot(&x_positions, &y_positions); }); } fn show_configurable_plot(ui: &Ui, plot_ui: &PlotUi) { ui.text(im_str!( "This header demos what we can configure about plots." )); // Settings for the plot // - X and Y size in pixels let x_size = 300.0; let y_size = 200.0; // - Strings for the axis labels let x_label = "X label!"; let y_label = "Y label!"; // - Plot limits let x_min = 2.0; let x_max = 3.0; let y_min = 1.0; let y_max = 2.0; // - Plot flags, see the PlotFlags docs for more info let plot_flags = PlotFlags::NONE; // - Axis flags, see the AxisFlags docs for more info. All flags are bitflags-created, // so they support a bunch of convenient operations, see https://docs.rs/bitflags let x_axis_flags = AxisFlags::NONE; let y_axis_flags = AxisFlags::NONE; // - Unlabelled X axis ticks let x_ticks = vec![2.2, 2.5, 2.8]; // - Labelled Y axis ticks let y_ticks = vec![(1.1, "A".to_owned()), (1.4, "B".to_owned())]; // Axis labels Plot::new("Configured line plot") .size(x_size, y_size) .x_label(&x_label) .y_label(&y_label) .x_limits( &ImPlotRange { Min: x_min, Max: x_max, }, // Always means that the limits stay what we force them to here, even if the user // scrolls or drags in the plot with the mouse. FirstUseEver sets the limits the // first time the plot is drawn, but the user can then modify them and the change // will stick. Condition::Always, ) .y_limits( &ImPlotRange { Min: y_min, Max: y_max, }, YAxisChoice::First, Condition::Always, ) .x_ticks(&x_ticks, false) .y_ticks_with_labels(YAxisChoice::First, &y_ticks, false) // If any of these flag setting calls are omitted, the defaults are used. .with_plot_flags(&plot_flags) .with_x_axis_flags(&x_axis_flags) .with_y_axis_flags(YAxisChoice::First, &y_axis_flags) .build(plot_ui, || { PlotLine::new("A line").plot(&vec![2.1, 2.9], &vec![1.1, 1.9]); }); } fn show_query_features_plot(ui: &Ui, plot_ui: &PlotUi) { ui.text(im_str!( "This header demos how to use the querying features." )); let content_width = ui.window_content_region_width(); // Create some containers for exfiltrating data from the closure below let mut hover_pos: Option = None; let mut plot_limits: Option = None; let mut query_limits: Option = None; // Draw a plot Plot::new("Plot querying") .size(content_width, 300.0) .x_limits(&ImPlotRange { Min: 0.0, Max: 5.0 }, Condition::FirstUseEver) .y_limits( &ImPlotRange { Min: 0.0, Max: 5.0 }, YAxisChoice::First, Condition::FirstUseEver, ) .with_plot_flags(&(PlotFlags::NONE | PlotFlags::QUERY)) .build(plot_ui, || { if is_plot_hovered() { hover_pos = Some(get_plot_mouse_position(None)); } if is_plot_queried() { query_limits = Some(get_plot_query(None)); } plot_limits = Some(get_plot_limits(None)); }); // Print some previously-exfiltrated info. This is because calling // things like is_plot_hovered or get_plot_mouse_position() outside // of an actual Plot is not allowed. if let Some(pos) = hover_pos { ui.text(im_str!("hovered at {}, {}", pos.x, pos.y)); } if let Some(limits) = plot_limits { ui.text(im_str!("Plot limits are {:#?}", limits)); } if let Some(query) = query_limits { ui.text(im_str!("Query limits are {:#?}", query)); } } fn show_style_plot(ui: &Ui, plot_ui: &PlotUi) { ui.text(im_str!( "This header demos how to use the styling features." )); let content_width = ui.window_content_region_width(); // The style stack works the same as for other imgui things - we can push // things to have them apply, then pop again to undo the change. In implot-rs, // pushing returns a value on which we have to call .pop() later. Pushing // variables can be done outside of plot calls as well. let style = push_style_color(&PlotColorElement::PlotBg, 1.0, 1.0, 1.0, 0.2); Plot::new("Style demo plot") .size(content_width, 300.0) .x_limits(&ImPlotRange { Min: 0.0, Max: 6.0 }, Condition::Always) .y_limits( &ImPlotRange { Min: -1.0, Max: 3.0, }, YAxisChoice::First, Condition::Always, ) .with_plot_flags(&(PlotFlags::NONE)) .with_y_axis_flags(YAxisChoice::First, &(AxisFlags::NONE)) .build(plot_ui, || { // Markers can be selected as shown here. The markers are internally represented // as an u32, hence this calling style. let markerchoice = push_style_var_i32(&StyleVar::Marker, Marker::Cross as i32); PlotLine::new("Left eye").plot(&vec![2.0, 2.0], &vec![2.0, 1.0]); // Calling pop() on the return value of the push above will undo the marker choice. markerchoice.pop(); // Line weights can be set the same way, along with some other things - see // the docs of StyleVar for more info. let lineweight = push_style_var_f32(&StyleVar::LineWeight, 5.0); PlotLine::new("Right eye").plot(&vec![4.0, 4.0], &vec![2.0, 1.0]); lineweight.pop(); let x_values = vec![1.0, 2.0, 4.0, 5.0]; let y_values = vec![1.0, 0.0, 0.0, 1.0]; PlotLine::new("Mouth").plot(&x_values, &y_values); }); style.pop(); } fn show_colormaps_plot(ui: &Ui, plot_ui: &PlotUi) { ui.text(im_str!("This header demos how to select colormaps.")); let content_width = ui.window_content_region_width(); // Select a colormap from the presets. The presets are listed in the Colormap enum // and usually have something from 9 to 11 colors in them, with the second number // being the option to resample the colormap to a custom number of colors if picked // higher than 1. set_colormap_from_preset(Colormap::Plasma, 1); Plot::new("Colormap demo plot") .size(content_width, 300.0) .build(plot_ui, || { (1..10) .map(|x| x as f64 * 0.1) .map(|x| PlotLine::new(&format!("{:3.3}", x)).plot(&vec![0.1, 0.9], &vec![x, x])) .count(); }); // One can also specify a colormap as a vector of RGBA colors. ImPlot uses ImVec4 for this, // so we follow suit. Make sure to set the last number (w in ImVec4) to 1.0 to see anything - // it's the alpha channel. set_colormap_from_vec(vec![ ImVec4 { x: 0.9, y: 0.9, z: 0.0, w: 1.0, }, ImVec4 { x: 0.0, y: 0.9, z: 0.9, w: 1.0, }, ]); Plot::new("Colormap demo plot #2") .size(content_width, 300.0) .build(plot_ui, || { (1..10) .map(|x| x as f64 * 0.1) .map(|x| PlotLine::new(&format!("{:3.3}", x)).plot(&vec![0.1, 0.9], &vec![x, x])) .count(); }); // Colormaps are not pushed, they are simply set, because they don't stack or anything. // We can reset to the default by just setting the "Standard" preset. set_colormap_from_preset(Colormap::Standard, 0); } fn main() { let system = support::init(file!()); let mut showing_demo = false; let plotcontext = Context::create(); system.main_loop(move |_, ui| { // The context is moved into the closure after creation so plot_ui is valid. let plot_ui = plotcontext.get_plot_ui(); Window::new(im_str!("Line plots example")) .size([430.0, 450.0], Condition::FirstUseEver) .build(ui, || { ui.text(im_str!("Hello from implot-rs!")); ui.text_wrapped(im_str!( "The headers here demo the line plotting features of the library. \ Have a look at the example source code to see how they are implemented.\n\ Check out the demo from ImPlot itself first \ (by enabling the 'Show demo' checkbox) for instructions \ on how to interact with ImPlot plots." )); ui.checkbox(im_str!("Show demo"), &mut showing_demo); // Show individual examples in collapsed headers if CollapsingHeader::new(im_str!("Basic lineplot")).build(&ui) { show_basic_plot(&ui, &plot_ui); } if CollapsingHeader::new(im_str!("Configurable lineplot")).build(&ui) { show_configurable_plot(&ui, &plot_ui); } if CollapsingHeader::new(im_str!("Querying a plot")).build(&ui) { show_query_features_plot(&ui, &plot_ui); } if CollapsingHeader::new(im_str!("Styling a plot")).build(&ui) { show_style_plot(&ui, &plot_ui); } if CollapsingHeader::new(im_str!("Colormap selection")).build(&ui) { show_colormaps_plot(&ui, &plot_ui); } if CollapsingHeader::new(im_str!("Multiple Y Axes")).build(&ui) { show_two_yaxis_plot(&ui, &plot_ui); } }); if showing_demo { implot::show_demo_window(&mut showing_demo); } }); }