Brought WebGPU demo into same structure as Glium demo
This commit is contained in:
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7295852578
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7 changed files with 329 additions and 465 deletions
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@ -8,9 +8,7 @@ Things are structured as follows:
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* [implot-glium-demo](implot-glium-demo/) is an example for using `implot-rs` in
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conjunction with a [Glium](https://github.com/glium/glium) backend.
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* [implot-wgpu-demo](implot-wgpu-demo/) is an example for using `implot-rs` in
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conjunction with a [WebGPU](https://github.com/gfx-rs/wgpu) backend (work in progress, this
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uses wgpu, but does currently not make use of `examples-shared` yet and has not been refactored
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to look the same as the glium example structurally)
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conjunction with a [WebGPU](https://github.com/gfx-rs/wgpu) backend
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If you want to just copy-paste code to start with, copy `examples-shared` along with
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your favourite backend example crate. The glium backend code is largely taken from imgui-rs.
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40
implot-examples/implot-glium-demo/src/main.rs
Normal file
40
implot-examples/implot-glium-demo/src/main.rs
Normal file
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@ -0,0 +1,40 @@
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use examples_shared;
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use imgui::{im_str, Condition, Window};
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use implot::Context;
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// the actual implot samples are in there TODO(4bb4) move to using examples-shared instead
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mod support;
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fn main() {
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let system = support::init(file!());
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let mut showing_demo = false;
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let mut showing_rust_demo = true;
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let plotcontext = Context::create();
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system.main_loop(move |_, ui| {
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// The context is moved into the closure after creation so plot_ui is valid.
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let plot_ui = plotcontext.get_plot_ui();
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if showing_demo {
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implot::show_demo_window(&mut showing_demo);
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}
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if showing_rust_demo {
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examples_shared::show_demos(ui, &plot_ui);
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}
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Window::new(im_str!("Welcome to the ImPlot-rs demo!"))
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.size([430.0, 450.0], Condition::FirstUseEver)
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.build(ui, || {
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ui.checkbox(im_str!("Show C++ ImPlot demo window"), &mut showing_demo);
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ui.checkbox(
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im_str!("Show Rust ImPlot demo windows"),
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&mut showing_rust_demo,
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);
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// TODO(4bb4) ... move windows by default so this is less confusing
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ui.text_wrapped(im_str!(
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"Note that the windows are stacked, so move this one out of the way to see\
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the ones beneath it."
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));
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});
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});
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}
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@ -19,8 +19,8 @@ pub struct System {
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pub event_loop: EventLoop<()>,
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pub display: glium::Display,
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pub imgui: Context,
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pub platform: WinitPlatform,
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pub renderer: Renderer,
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pub platform: WinitPlatform,
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pub font_size: f32,
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}
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@ -1,239 +1,40 @@
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use futures::executor::block_on;
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use imgui::*;
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use imgui_wgpu::RendererConfig;
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use std::time::Instant;
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use winit::{
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dpi::LogicalSize,
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event::{Event, WindowEvent},
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event_loop::{ControlFlow, EventLoop},
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window::Window,
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};
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use examples_shared;
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use imgui::{im_str, Condition, Window};
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use implot::Context;
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// the actual implot samples are in there TODO(4bb4) move to using examples-shared instead
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mod ui;
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mod support;
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fn main() {
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// --- Backend setup ----------------------------------------------------------------
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// Set up window and GPU
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let event_loop = EventLoop::new();
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let instance = wgpu::Instance::new(wgpu::BackendBit::PRIMARY);
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let (window, size, surface) = {
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let window = Window::new(&event_loop).unwrap();
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window.set_inner_size(LogicalSize {
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width: 1280.0,
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height: 720.0,
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});
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window.set_title(&"implot-wgpu".to_string());
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let size = window.inner_size();
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let surface = unsafe { instance.create_surface(&window) };
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(window, size, surface)
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};
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let adapter = block_on(instance.request_adapter(&wgpu::RequestAdapterOptions {
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power_preference: wgpu::PowerPreference::HighPerformance,
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compatible_surface: Some(&surface),
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}))
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.unwrap();
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let (device, queue) = block_on(adapter.request_device(
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&wgpu::DeviceDescriptor {
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features: wgpu::Features::empty(),
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limits: wgpu::Limits::default(),
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shader_validation: false,
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},
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None,
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))
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.unwrap();
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// Set up swap chain
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let mut sc_desc = wgpu::SwapChainDescriptor {
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usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT,
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format: wgpu::TextureFormat::Bgra8Unorm,
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width: size.width,
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height: size.height,
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present_mode: wgpu::PresentMode::Mailbox,
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};
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let mut swap_chain = device.create_swap_chain(&surface, &sc_desc);
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// Set up dear imgui
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let mut imgui = imgui::Context::create();
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let implot = implot::Context::create();
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let mut platform = imgui_winit_support::WinitPlatform::init(&mut imgui);
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platform.attach_window(
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imgui.io_mut(),
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&window,
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imgui_winit_support::HiDpiMode::Default,
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);
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imgui.set_ini_filename(None);
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let mut hidpi_factor = window.scale_factor();
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let font_size = (13.0 * hidpi_factor) as f32;
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imgui.io_mut().font_global_scale = (1.0 / hidpi_factor) as f32;
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imgui.fonts().add_font(&[FontSource::DefaultFontData {
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config: Some(imgui::FontConfig {
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oversample_h: 1,
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pixel_snap_h: true,
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size_pixels: font_size,
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..Default::default()
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}),
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}]);
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//
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// Set up dear imgui wgpu renderer
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//
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let mut renderer = RendererConfig::new()
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.set_texture_format(sc_desc.format)
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.build(&mut imgui, &device, &queue);
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let mut last_frame = Instant::now();
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let mut last_cursor = None;
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let system = support::init(file!());
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let mut showing_demo = false;
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let mut make_fullscreen = false;
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// --- Event loop -------------------------------------------------------------------
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event_loop.run(move |event, _, control_flow| {
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*control_flow = ControlFlow::Poll;
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let plot_ui = implot.get_plot_ui();
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match event {
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Event::WindowEvent {
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event: WindowEvent::ScaleFactorChanged { scale_factor, .. },
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..
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} => {
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hidpi_factor = scale_factor;
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}
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Event::WindowEvent {
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event: WindowEvent::Resized(size),
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..
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} => {
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// Recreate the swap chain with the new size
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sc_desc.width = size.width;
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sc_desc.height = size.height;
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swap_chain = device.create_swap_chain(&surface, &sc_desc);
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}
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Event::WindowEvent {
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event: WindowEvent::CloseRequested,
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..
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} => *control_flow = ControlFlow::Exit,
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Event::MainEventsCleared => window.request_redraw(),
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Event::RedrawEventsCleared => {
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let now = Instant::now();
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imgui.io_mut().update_delta_time(now - last_frame);
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last_frame = now;
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let frame = match swap_chain.get_current_frame() {
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Ok(frame) => frame,
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Err(e) => {
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eprintln!("dropped frame: {:?}", e);
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return;
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}
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};
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platform
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.prepare_frame(imgui.io_mut(), &window)
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.expect("Failed to prepare frame");
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let ui = imgui.frame();
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// --- Actual drawing code ----------------------------------------------
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{
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let window = imgui::Window::new(im_str!("Hello implot"));
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let window = if make_fullscreen {
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let border = 10.0;
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window.position([0.0, 0.0], Condition::Always).size(
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[
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sc_desc.width as f32 / hidpi_factor as f32 - border,
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sc_desc.height as f32 / hidpi_factor as f32 - border,
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],
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Condition::Always,
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)
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} else {
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window.size([400.0, 300.0], Condition::FirstUseEver)
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};
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window.build(&ui, || {
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ui.text(im_str!("Hello from implot-rs!"));
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ui.text_wrapped(im_str!(
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"The headers here demo the line plotting features of the library. \
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Have a look at the example source code to see how they are implemented.\n\
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Check out the demo from ImPlot itself first \
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(by enabling the 'Show demo' checkbox) for instructions \
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on how to interact with ImPlot plots."
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));
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ui.checkbox(im_str!("Show demo"), &mut showing_demo);
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ui.checkbox(
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im_str!("make the implot window fill the whole outer window"),
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&mut make_fullscreen,
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);
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// Show individual examples in collapsed headers
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if CollapsingHeader::new(im_str!("Basic lineplot")).build(&ui) {
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ui::show_basic_plot(&ui, &plot_ui);
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}
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if CollapsingHeader::new(im_str!("Configurable lineplot")).build(&ui) {
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ui::show_configurable_plot(&ui, &plot_ui);
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}
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if CollapsingHeader::new(im_str!("Querying a plot")).build(&ui) {
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ui::show_query_features_plot(&ui, &plot_ui);
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}
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if CollapsingHeader::new(im_str!("Styling a plot")).build(&ui) {
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ui::show_style_plot(&ui, &plot_ui);
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}
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if CollapsingHeader::new(im_str!("Colormap selection")).build(&ui) {
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ui::show_colormaps_plot(&ui, &plot_ui);
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}
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});
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}
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let mut showing_rust_demo = true;
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let plotcontext = Context::create();
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system.main_loop(move |_, ui| {
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// The context is moved into the closure after creation so plot_ui is valid.
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let plot_ui = plotcontext.get_plot_ui();
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if showing_demo {
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implot::show_demo_window(&mut showing_demo);
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}
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// --- Post-drawing rendering code --------------------------------------
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let mut encoder: wgpu::CommandEncoder =
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device.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None });
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if last_cursor != Some(ui.mouse_cursor()) {
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last_cursor = Some(ui.mouse_cursor());
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platform.prepare_render(&ui, &window);
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if showing_rust_demo {
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examples_shared::show_demos(ui, &plot_ui);
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}
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let mut rpass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
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color_attachments: &[wgpu::RenderPassColorAttachmentDescriptor {
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attachment: &frame.output.view,
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resolve_target: None,
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ops: wgpu::Operations {
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load: wgpu::LoadOp::Clear(wgpu::Color {
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r: 0.1,
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g: 0.4,
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b: 0.3,
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a: 1.0,
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}),
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store: true,
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},
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}],
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depth_stencil_attachment: None,
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Window::new(im_str!("Welcome to the ImPlot-rs demo!"))
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.size([430.0, 450.0], Condition::FirstUseEver)
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.build(ui, || {
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ui.checkbox(im_str!("Show C++ ImPlot demo window"), &mut showing_demo);
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ui.checkbox(
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im_str!("Show Rust ImPlot demo windows"),
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&mut showing_rust_demo,
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);
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// TODO(4bb4) ... move windows by default so this is less confusing
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ui.text_wrapped(im_str!(
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"Note that the windows are stacked, so move this one out of the way to see\
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the ones beneath it."
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));
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});
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renderer
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.render(ui.render(), &queue, &device, &mut rpass)
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.expect("Rendering failed");
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drop(rpass); // renders to screen on drop, will probaly be changed in wgpu 0.7 or later
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queue.submit(Some(encoder.finish()));
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}
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_ => (),
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}
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platform.handle_event(imgui.io_mut(), &window, &event);
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});
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}
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24
implot-examples/implot-wgpu-demo/src/support/clipboard.rs
Normal file
24
implot-examples/implot-wgpu-demo/src/support/clipboard.rs
Normal file
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// Taken directly from imgui-rs examples at
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//
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// https://github.com/Gekkio/imgui-rs/tree/master/imgui-examples/examples/support
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//
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// Not my code. Originally by Joonas Javanainen and the ImGUI-rs contributors
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use clipboard::{ClipboardContext, ClipboardProvider};
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use imgui::{ClipboardBackend, ImStr, ImString};
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pub struct ClipboardSupport(ClipboardContext);
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pub fn init() -> Option<ClipboardSupport> {
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ClipboardContext::new()
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.ok()
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.map(|ctx| ClipboardSupport(ctx))
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}
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impl ClipboardBackend for ClipboardSupport {
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fn get(&mut self) -> Option<ImString> {
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self.0.get_contents().ok().map(|text| text.into())
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}
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fn set(&mut self, text: &ImStr) {
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let _ = self.0.set_contents(text.to_str().to_owned());
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}
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}
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233
implot-examples/implot-wgpu-demo/src/support/mod.rs
Normal file
233
implot-examples/implot-wgpu-demo/src/support/mod.rs
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use futures::executor::block_on;
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use imgui::{Context, FontSource, Ui};
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use imgui_wgpu::{Renderer, RendererConfig};
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use imgui_winit_support::WinitPlatform;
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use std::time::Instant;
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use winit::{
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dpi::LogicalSize,
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event::{Event, WindowEvent},
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event_loop::{ControlFlow, EventLoop},
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window::Window,
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};
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pub struct System {
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pub event_loop: EventLoop<()>,
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pub imgui: Context,
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pub renderer: Renderer,
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pub platform: WinitPlatform,
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pub font_size: f32,
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pub hidpi_factor: f64,
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pub sc_desc: wgpu::SwapChainDescriptor,
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pub swap_chain: wgpu::SwapChain,
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pub window: Window,
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pub device: wgpu::Device,
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pub queue: wgpu::Queue,
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pub surface: wgpu::Surface,
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}
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pub fn init(title: &str) -> System {
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// Set up window and GPU
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let event_loop = EventLoop::new();
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let instance = wgpu::Instance::new(wgpu::BackendBit::PRIMARY);
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let (window, size, surface) = {
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let window = Window::new(&event_loop).unwrap();
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window.set_inner_size(LogicalSize {
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width: 1280.0,
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height: 720.0,
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});
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window.set_title(title);
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let size = window.inner_size();
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let surface = unsafe { instance.create_surface(&window) };
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(window, size, surface)
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};
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let adapter = block_on(instance.request_adapter(&wgpu::RequestAdapterOptions {
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power_preference: wgpu::PowerPreference::HighPerformance,
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compatible_surface: Some(&surface),
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}))
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.unwrap();
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let (device, queue) = block_on(adapter.request_device(
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&wgpu::DeviceDescriptor {
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features: wgpu::Features::empty(),
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limits: wgpu::Limits::default(),
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shader_validation: false,
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},
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None,
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))
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.unwrap();
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// Set up swap chain
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let sc_desc = wgpu::SwapChainDescriptor {
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usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT,
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format: wgpu::TextureFormat::Bgra8Unorm,
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width: size.width,
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height: size.height,
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present_mode: wgpu::PresentMode::Mailbox,
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};
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let swap_chain = device.create_swap_chain(&surface, &sc_desc);
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// Set up dear imgui
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let mut imgui = imgui::Context::create();
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let mut platform = imgui_winit_support::WinitPlatform::init(&mut imgui);
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platform.attach_window(
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imgui.io_mut(),
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&window,
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imgui_winit_support::HiDpiMode::Default,
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);
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imgui.set_ini_filename(None);
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let hidpi_factor = window.scale_factor();
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let font_size = (13.0 * hidpi_factor) as f32;
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imgui.io_mut().font_global_scale = (1.0 / hidpi_factor) as f32;
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imgui.fonts().add_font(&[FontSource::DefaultFontData {
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config: Some(imgui::FontConfig {
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oversample_h: 1,
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pixel_snap_h: true,
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size_pixels: font_size,
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..Default::default()
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}),
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}]);
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//
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// Set up dear imgui wgpu renderer
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//
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let renderer = RendererConfig::new()
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.set_texture_format(sc_desc.format)
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.build(&mut imgui, &device, &queue);
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System {
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event_loop,
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imgui,
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renderer,
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platform,
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font_size,
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hidpi_factor,
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sc_desc,
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swap_chain,
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window,
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device,
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queue,
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surface,
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}
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}
|
||||
|
||||
impl System {
|
||||
pub fn main_loop<F: FnMut(&mut bool, &mut Ui) + 'static>(self, mut run_ui: F) {
|
||||
let System {
|
||||
event_loop,
|
||||
mut imgui,
|
||||
mut renderer,
|
||||
// Currently not used, but was used pre-refactor
|
||||
// mut hidpi_factor,
|
||||
mut sc_desc,
|
||||
mut platform,
|
||||
window,
|
||||
mut swap_chain,
|
||||
device,
|
||||
queue,
|
||||
surface,
|
||||
..
|
||||
} = self;
|
||||
let mut last_frame = Instant::now();
|
||||
let mut last_cursor = None;
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Poll;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::ScaleFactorChanged { scale_factor, .. },
|
||||
..
|
||||
} => {
|
||||
// This
|
||||
let _hidpi_factor = scale_factor;
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::Resized(size),
|
||||
..
|
||||
} => {
|
||||
// Recreate the swap chain with the new size
|
||||
sc_desc.width = size.width;
|
||||
sc_desc.height = size.height;
|
||||
swap_chain = device.create_swap_chain(&surface, &sc_desc);
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
Event::MainEventsCleared => window.request_redraw(),
|
||||
Event::RedrawEventsCleared => {
|
||||
let now = Instant::now();
|
||||
imgui.io_mut().update_delta_time(now - last_frame);
|
||||
last_frame = now;
|
||||
|
||||
let frame = match swap_chain.get_current_frame() {
|
||||
Ok(frame) => frame,
|
||||
Err(e) => {
|
||||
eprintln!("dropped frame: {:?}", e);
|
||||
return;
|
||||
}
|
||||
};
|
||||
|
||||
platform
|
||||
.prepare_frame(imgui.io_mut(), &window)
|
||||
.expect("Failed to prepare frame");
|
||||
let mut ui = imgui.frame();
|
||||
|
||||
// --- Actual drawing code ----------------------------------------------
|
||||
let mut run = true;
|
||||
run_ui(&mut run, &mut ui);
|
||||
if !run {
|
||||
*control_flow = ControlFlow::Exit;
|
||||
}
|
||||
|
||||
// --- Post-drawing rendering code --------------------------------------
|
||||
let mut encoder: wgpu::CommandEncoder = device
|
||||
.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None });
|
||||
|
||||
if last_cursor != Some(ui.mouse_cursor()) {
|
||||
last_cursor = Some(ui.mouse_cursor());
|
||||
platform.prepare_render(&ui, &window);
|
||||
}
|
||||
|
||||
let mut rpass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
|
||||
color_attachments: &[wgpu::RenderPassColorAttachmentDescriptor {
|
||||
attachment: &frame.output.view,
|
||||
resolve_target: None,
|
||||
ops: wgpu::Operations {
|
||||
load: wgpu::LoadOp::Clear(wgpu::Color {
|
||||
// TODO(4bb4) remove hardcoded values here
|
||||
r: 0.1,
|
||||
g: 0.4,
|
||||
b: 0.3,
|
||||
a: 1.0,
|
||||
}),
|
||||
store: true,
|
||||
},
|
||||
}],
|
||||
depth_stencil_attachment: None,
|
||||
});
|
||||
|
||||
renderer
|
||||
.render(ui.render(), &queue, &device, &mut rpass)
|
||||
.expect("Rendering failed");
|
||||
|
||||
drop(rpass); // renders to screen on drop, will probaly be changed in wgpu 0.7 or later
|
||||
|
||||
queue.submit(Some(encoder.finish()));
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
|
||||
platform.handle_event(imgui.io_mut(), &window, &event);
|
||||
})
|
||||
}
|
||||
}
|
|
@ -1,232 +0,0 @@
|
|||
use imgui::{im_str, Condition, Ui};
|
||||
use implot::{
|
||||
get_plot_limits, get_plot_mouse_position, get_plot_query, is_plot_hovered, is_plot_queried,
|
||||
push_style_color, push_style_var_f32, push_style_var_i32, set_colormap_from_preset,
|
||||
set_colormap_from_vec, AxisFlags, Colormap, ImPlotLimits, ImPlotPoint, ImPlotRange, ImVec4,
|
||||
Marker, Plot, PlotColorElement, PlotFlags, PlotLine, PlotUi, StyleVar, YAxisChoice,
|
||||
};
|
||||
|
||||
pub fn show_basic_plot(ui: &Ui, plot_ui: &PlotUi) {
|
||||
ui.text(im_str!(
|
||||
"This header just plots a line with as little code as possible."
|
||||
));
|
||||
let content_width = ui.window_content_region_width();
|
||||
Plot::new("Simple line plot")
|
||||
// The size call could also be omitted, though the defaults don't consider window
|
||||
// width, which is why we're not doing so here.
|
||||
.size(content_width, 300.0)
|
||||
.build(plot_ui, || {
|
||||
// If this is called outside a plot build callback, the program will panic.
|
||||
let x_positions = vec![0.1, 0.9];
|
||||
let y_positions = vec![0.1, 0.9];
|
||||
PlotLine::new("legend label").plot(&x_positions, &y_positions);
|
||||
});
|
||||
}
|
||||
|
||||
pub fn show_configurable_plot(ui: &Ui, plot_ui: &PlotUi) {
|
||||
ui.text(im_str!(
|
||||
"This header demos what we can configure about plots."
|
||||
));
|
||||
|
||||
// Settings for the plot
|
||||
// - X and Y size in pixels
|
||||
let x_size = 300.0;
|
||||
let y_size = 200.0;
|
||||
// - Strings for the axis labels
|
||||
let x_label = "X label";
|
||||
let y_label = "Y label!";
|
||||
// - Plot limits
|
||||
let x_min = 2.0;
|
||||
let x_max = 3.0;
|
||||
let y_min = 1.0;
|
||||
let y_max = 2.0;
|
||||
// - Plot flags, see the PlotFlags docs for more info
|
||||
let plot_flags = PlotFlags::NONE;
|
||||
// - Axis flags, see the AxisFlags docs for more info. All flags are bitflags-created,
|
||||
// so they support a bunch of convenient operations, see https://docs.rs/bitflags
|
||||
let x_axis_flags = AxisFlags::NONE;
|
||||
let y_axis_flags = AxisFlags::NONE;
|
||||
|
||||
// - Unlabelled X axis ticks
|
||||
let x_ticks = vec![2.2, 2.5, 2.8];
|
||||
|
||||
// - Labelled Y axis ticks
|
||||
let y_ticks = vec![(1.1, "A".to_owned()), (1.4, "B".to_owned())];
|
||||
|
||||
// Axis labels
|
||||
Plot::new("Configured line plot")
|
||||
.size(x_size, y_size)
|
||||
.x_label(&x_label)
|
||||
.y_label(&y_label)
|
||||
.x_limits(
|
||||
&ImPlotRange {
|
||||
Min: x_min,
|
||||
Max: x_max,
|
||||
},
|
||||
// Always means that the limits stay what we force them to here, even if the user
|
||||
// scrolls or drags in the plot with the mouse. FirstUseEver sets the limits the
|
||||
// first time the plot is drawn, but the user can then modify them and the change
|
||||
// will stick.
|
||||
Condition::Always,
|
||||
)
|
||||
.y_limits(
|
||||
&ImPlotRange {
|
||||
Min: y_min,
|
||||
Max: y_max,
|
||||
},
|
||||
YAxisChoice::First,
|
||||
Condition::Always,
|
||||
)
|
||||
.x_ticks(&x_ticks, false)
|
||||
.y_ticks_with_labels(YAxisChoice::First, &y_ticks, false)
|
||||
// If any of these flag setting calls are omitted, the defaults are used.
|
||||
.with_plot_flags(&plot_flags)
|
||||
.with_x_axis_flags(&x_axis_flags)
|
||||
.with_y_axis_flags(YAxisChoice::First, &y_axis_flags)
|
||||
.build(plot_ui, || {
|
||||
PlotLine::new("A line").plot(&vec![2.1, 2.9], &vec![1.1, 1.9]);
|
||||
});
|
||||
}
|
||||
|
||||
pub fn show_query_features_plot(ui: &Ui, plot_ui: &PlotUi) {
|
||||
ui.text(im_str!(
|
||||
"This header demos how to use the querying features."
|
||||
));
|
||||
let content_width = ui.window_content_region_width();
|
||||
|
||||
// Create some containers for exfiltrating data from the closure below
|
||||
let mut hover_pos: Option<ImPlotPoint> = None;
|
||||
let mut plot_limits: Option<ImPlotLimits> = None;
|
||||
let mut query_limits: Option<ImPlotLimits> = None;
|
||||
|
||||
// Draw a plot
|
||||
Plot::new("Plot querying")
|
||||
.size(content_width, 300.0)
|
||||
.x_limits(&ImPlotRange { Min: 0.0, Max: 5.0 }, Condition::FirstUseEver)
|
||||
.y_limits(
|
||||
&ImPlotRange { Min: 0.0, Max: 5.0 },
|
||||
YAxisChoice::First,
|
||||
Condition::FirstUseEver,
|
||||
)
|
||||
.with_plot_flags(&(PlotFlags::NONE | PlotFlags::QUERY))
|
||||
.build(plot_ui, || {
|
||||
if is_plot_hovered() {
|
||||
hover_pos = Some(get_plot_mouse_position(None));
|
||||
}
|
||||
|
||||
if is_plot_queried() {
|
||||
query_limits = Some(get_plot_query(None));
|
||||
}
|
||||
plot_limits = Some(get_plot_limits(None));
|
||||
});
|
||||
|
||||
// Print some previously-exfiltrated info. This is because calling
|
||||
// things like is_plot_hovered or get_plot_mouse_position() outside
|
||||
// of an actual Plot is not allowed.
|
||||
if let Some(pos) = hover_pos {
|
||||
ui.text(im_str!("hovered at {}, {}", pos.x, pos.y));
|
||||
}
|
||||
if let Some(limits) = plot_limits {
|
||||
ui.text(im_str!("Plot limits are {:#?}", limits));
|
||||
}
|
||||
if let Some(query) = query_limits {
|
||||
ui.text(im_str!("Query limits are {:#?}", query));
|
||||
}
|
||||
}
|
||||
|
||||
pub fn show_style_plot(ui: &Ui, plot_ui: &PlotUi) {
|
||||
ui.text(im_str!(
|
||||
"This header demos how to use the styling features."
|
||||
));
|
||||
let content_width = ui.window_content_region_width();
|
||||
|
||||
// The style stack works the same as for other imgui things - we can push
|
||||
// things to have them apply, then pop again to undo the change. In implot-rs,
|
||||
// pushing returns a value on which we have to call .pop() later. Pushing
|
||||
// variables can be done outside of plot calls as well.
|
||||
let style = push_style_color(&PlotColorElement::PlotBg, 1.0, 1.0, 1.0, 0.2);
|
||||
Plot::new("Style demo plot")
|
||||
.size(content_width, 300.0)
|
||||
.x_limits(&ImPlotRange { Min: 0.0, Max: 6.0 }, Condition::Always)
|
||||
.y_limits(
|
||||
&ImPlotRange {
|
||||
Min: -1.0,
|
||||
Max: 3.0,
|
||||
},
|
||||
YAxisChoice::First,
|
||||
Condition::Always,
|
||||
)
|
||||
.with_plot_flags(&(PlotFlags::NONE))
|
||||
.with_y_axis_flags(YAxisChoice::First, &(AxisFlags::NONE))
|
||||
.build(plot_ui, || {
|
||||
// Markers can be selected as shown here. The markers are internally represented
|
||||
// as an u32, hence this calling style.
|
||||
let markerchoice = push_style_var_i32(&StyleVar::Marker, Marker::Cross as i32);
|
||||
PlotLine::new("Left eye").plot(&vec![2.0, 2.0], &vec![2.0, 1.0]);
|
||||
// Calling pop() on the return value of the push above will undo the marker choice.
|
||||
markerchoice.pop();
|
||||
|
||||
// Line weights can be set the same way, along with some other things - see
|
||||
// the docs of StyleVar for more info.
|
||||
let lineweight = push_style_var_f32(&StyleVar::LineWeight, 5.0);
|
||||
PlotLine::new("Right eye").plot(&vec![4.0, 4.0], &vec![2.0, 1.0]);
|
||||
lineweight.pop();
|
||||
|
||||
let x_values = vec![1.0, 2.0, 4.0, 5.0];
|
||||
let y_values = vec![1.0, 0.0, 0.0, 1.0];
|
||||
PlotLine::new("Mouth").plot(&x_values, &y_values);
|
||||
});
|
||||
|
||||
style.pop();
|
||||
}
|
||||
|
||||
pub fn show_colormaps_plot(ui: &Ui, plot_ui: &PlotUi) {
|
||||
ui.text(im_str!("This header demos how to select colormaps."));
|
||||
let content_width = ui.window_content_region_width();
|
||||
|
||||
// Select a colormap from the presets. The presets are listed in the Colormap enum
|
||||
// and usually have something from 9 to 11 colors in them, with the second number
|
||||
// being the option to resample the colormap to a custom number of colors if picked
|
||||
// higher than 1.
|
||||
set_colormap_from_preset(Colormap::Plasma, 1);
|
||||
|
||||
Plot::new("Colormap demo plot")
|
||||
.size(content_width, 300.0)
|
||||
.build(plot_ui, || {
|
||||
(1..10)
|
||||
.map(|x| x as f64 * 0.1)
|
||||
.map(|x| PlotLine::new(&format!("{:3.3}", x)).plot(&vec![0.1, 0.9], &vec![x, x]))
|
||||
.count();
|
||||
});
|
||||
|
||||
// One can also specify a colormap as a vector of RGBA colors. ImPlot uses ImVec4 for this,
|
||||
// so we follow suit. Make sure to set the last number (w in ImVec4) to 1.0 to see anything -
|
||||
// it's the alpha channel.
|
||||
set_colormap_from_vec(vec![
|
||||
ImVec4 {
|
||||
x: 0.9,
|
||||
y: 0.9,
|
||||
z: 0.0,
|
||||
w: 1.0,
|
||||
},
|
||||
ImVec4 {
|
||||
x: 0.0,
|
||||
y: 0.9,
|
||||
z: 0.9,
|
||||
w: 1.0,
|
||||
},
|
||||
]);
|
||||
|
||||
Plot::new("Colormap demo plot #2")
|
||||
.size(content_width, 300.0)
|
||||
.build(plot_ui, || {
|
||||
(1..10)
|
||||
.map(|x| x as f64 * 0.1)
|
||||
.map(|x| PlotLine::new(&format!("{:3.3}", x)).plot(&vec![0.1, 0.9], &vec![x, x]))
|
||||
.count();
|
||||
});
|
||||
|
||||
// Colormaps are not pushed, they are simply set, because they don't stack or anything.
|
||||
// We can reset to the default by just setting the "Standard" preset.
|
||||
set_colormap_from_preset(Colormap::Standard, 0);
|
||||
}
|
Loading…
Reference in a new issue