Added an examples-shared crate to be used from the others

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4bb4 2020-10-30 12:24:08 +01:00
parent 3b702076cc
commit 8c623a7a79
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implot-examples/README.md Normal file
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# Examples
This folder contains examples that demonstrate how to use the Rust bindings.
Things are structured as follows:
* [examples-shared](examples-shared/) is a library crate that contains the actual usage
examples. It is used in the backend-specific crates.
* [implot-glium-examples](implot-glium-examples/) is an example for using `implot-rs` in
conjunction with a [Glium](https://github.com/glium/glium) backend.
* [implot-wgpu-examples](implot-wgpu-examples/) is an example for using `implot-rs` in
conjunction with a [WebGPU](https://github.com/gfx-rs/wgpu) backend.
If you want to just copy-paste code to start with, copy `examples-shared` along with
your favourite backend example crate.

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[package]
name = "examples-shared"
version = "0.1.0"
authors = ["4bb4 <67376761+4bb4@users.noreply.github.com>"]
edition = "2018"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
implot = { path = "../../" }
imgui = "0.5.0"

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//! This example demonstrates how bar plots are to be used. For more general
//! features of the libray, see the line_plots example.
use imgui::{im_str, Ui};
use implot::{Plot, PlotBars, PlotUi};
pub fn show_basic_vertical_plot(ui: &Ui, plot_ui: &PlotUi) {
ui.text(im_str!("This header shows a simple vertical bar plot."));
let content_width = ui.window_content_region_width();
Plot::new("Vertical bar plot")
// The size call could also be omitted, though the defaults don't consider window
// width, which is why we're not doing so here.
.size(content_width, 300.0)
.build(plot_ui, || {
// If this is called outside a plot build callback, the program will panic.
let axis_positions = vec![0.2, 0.4, 0.6, 0.8];
let values = vec![0.1, 0.2, 0.3, 0.4];
PlotBars::new("legend label")
.with_bar_width(0.1)
.plot(&axis_positions, &values);
});
}
pub fn show_basic_horizontal_plot(ui: &Ui, plot_ui: &PlotUi) {
ui.text(im_str!("This header shows a simple horizontal bar plot."));
let content_width = ui.window_content_region_width();
Plot::new("Horizontal bar plot")
// The size call could also be omitted, though the defaults don't consider window
// width, which is why we're not doing so here.
.size(content_width, 300.0)
.build(plot_ui, || {
// If this is called outside a plot build callback, the program will panic.
let axis_positions = vec![0.2, 0.4, 0.6, 0.8];
let values = vec![0.1, 0.2, 0.3, 0.4];
PlotBars::new("legend label")
.with_bar_width(0.05)
.with_horizontal_bars()
.plot(&axis_positions, &values);
});
}

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pub mod bar_plots;
pub mod line_plots;
pub mod scatter_plots;
pub mod text_plots;

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//! This example demonstrates how line plots are to be used, along with some querying features
//! that will be applicable to all kinds of plots.
use imgui::{im_str, Condition, Ui};
use implot::{
get_plot_limits, get_plot_mouse_position, get_plot_query, is_plot_hovered, is_plot_queried,
push_style_color, push_style_var_f32, push_style_var_i32, set_colormap_from_preset,
set_colormap_from_vec, set_plot_y_axis, AxisFlags, Colormap, ImPlotLimits, ImPlotPoint,
ImPlotRange, ImVec4, Marker, Plot, PlotColorElement, PlotFlags, PlotLine, PlotUi, StyleVar,
YAxisChoice,
};
pub fn show_basic_plot(ui: &Ui, plot_ui: &PlotUi) {
ui.text(im_str!(
"This header just plots a line with as little code as possible."
));
let content_width = ui.window_content_region_width();
Plot::new("Simple line plot")
// The size call could also be omitted, though the defaults don't consider window
// width, which is why we're not doing so here.
.size(content_width, 300.0)
.build(plot_ui, || {
// If this is called outside a plot build callback, the program will panic.
let x_positions = vec![0.1, 0.9];
let y_positions = vec![0.1, 0.9];
PlotLine::new("legend label").plot(&x_positions, &y_positions);
});
}
pub fn show_two_yaxis_plot(ui: &Ui, plot_ui: &PlotUi) {
ui.text(im_str!(
"This header shows how to create a plot with multiple Y axes."
));
let content_width = ui.window_content_region_width();
Plot::new("Multiple Y axis plots")
// The size call could also be omitted, though the defaults don't consider window
// width, which is why we're not doing so here.
.size(content_width, 300.0)
.with_plot_flags(&(PlotFlags::NONE | PlotFlags::Y_AXIS_2))
.y_limits(
&ImPlotRange { Min: 0.0, Max: 1.0 },
YAxisChoice::First,
Condition::Always,
)
.y_limits(
&ImPlotRange { Min: 1.0, Max: 3.5 },
YAxisChoice::Second,
Condition::Always,
)
.build(plot_ui, || {
let x_positions = vec![0.1, 0.9];
// The first Y axis is the default
let y_positions = vec![0.1, 0.9];
PlotLine::new("legend label").plot(&x_positions, &y_positions);
// Now we switch to the second axis for the next call
set_plot_y_axis(YAxisChoice::Second);
let y_positions = vec![3.3, 1.2];
PlotLine::new("legend label two").plot(&x_positions, &y_positions);
});
}
pub fn show_configurable_plot(ui: &Ui, plot_ui: &PlotUi) {
ui.text(im_str!(
"This header demos what we can configure about plots."
));
// Settings for the plot
// - X and Y size in pixels
let x_size = 300.0;
let y_size = 200.0;
// - Strings for the axis labels
let x_label = "X label!";
let y_label = "Y label!";
// - Plot limits
let x_min = 2.0;
let x_max = 3.0;
let y_min = 1.0;
let y_max = 2.0;
// - Plot flags, see the PlotFlags docs for more info
let plot_flags = PlotFlags::NONE;
// - Axis flags, see the AxisFlags docs for more info. All flags are bitflags-created,
// so they support a bunch of convenient operations, see https://docs.rs/bitflags
let x_axis_flags = AxisFlags::NONE;
let y_axis_flags = AxisFlags::NONE;
// - Unlabelled X axis ticks
let x_ticks = vec![2.2, 2.5, 2.8];
// - Labelled Y axis ticks
let y_ticks = vec![(1.1, "A".to_owned()), (1.4, "B".to_owned())];
// Axis labels
Plot::new("Configured line plot")
.size(x_size, y_size)
.x_label(&x_label)
.y_label(&y_label)
.x_limits(
&ImPlotRange {
Min: x_min,
Max: x_max,
},
// Always means that the limits stay what we force them to here, even if the user
// scrolls or drags in the plot with the mouse. FirstUseEver sets the limits the
// first time the plot is drawn, but the user can then modify them and the change
// will stick.
Condition::Always,
)
.y_limits(
&ImPlotRange {
Min: y_min,
Max: y_max,
},
YAxisChoice::First,
Condition::Always,
)
.x_ticks(&x_ticks, false)
.y_ticks_with_labels(YAxisChoice::First, &y_ticks, false)
// If any of these flag setting calls are omitted, the defaults are used.
.with_plot_flags(&plot_flags)
.with_x_axis_flags(&x_axis_flags)
.with_y_axis_flags(YAxisChoice::First, &y_axis_flags)
.build(plot_ui, || {
PlotLine::new("A line").plot(&vec![2.1, 2.9], &vec![1.1, 1.9]);
});
}
pub fn show_query_features_plot(ui: &Ui, plot_ui: &PlotUi) {
ui.text(im_str!(
"This header demos how to use the querying features."
));
let content_width = ui.window_content_region_width();
// Create some containers for exfiltrating data from the closure below
let mut hover_pos: Option<ImPlotPoint> = None;
let mut plot_limits: Option<ImPlotLimits> = None;
let mut query_limits: Option<ImPlotLimits> = None;
// Draw a plot
Plot::new("Plot querying")
.size(content_width, 300.0)
.x_limits(&ImPlotRange { Min: 0.0, Max: 5.0 }, Condition::FirstUseEver)
.y_limits(
&ImPlotRange { Min: 0.0, Max: 5.0 },
YAxisChoice::First,
Condition::FirstUseEver,
)
.with_plot_flags(&(PlotFlags::NONE | PlotFlags::QUERY))
.build(plot_ui, || {
if is_plot_hovered() {
hover_pos = Some(get_plot_mouse_position(None));
}
if is_plot_queried() {
query_limits = Some(get_plot_query(None));
}
plot_limits = Some(get_plot_limits(None));
});
// Print some previously-exfiltrated info. This is because calling
// things like is_plot_hovered or get_plot_mouse_position() outside
// of an actual Plot is not allowed.
if let Some(pos) = hover_pos {
ui.text(im_str!("hovered at {}, {}", pos.x, pos.y));
}
if let Some(limits) = plot_limits {
ui.text(im_str!("Plot limits are {:#?}", limits));
}
if let Some(query) = query_limits {
ui.text(im_str!("Query limits are {:#?}", query));
}
}
pub fn show_style_plot(ui: &Ui, plot_ui: &PlotUi) {
ui.text(im_str!(
"This header demos how to use the styling features."
));
let content_width = ui.window_content_region_width();
// The style stack works the same as for other imgui things - we can push
// things to have them apply, then pop again to undo the change. In implot-rs,
// pushing returns a value on which we have to call .pop() later. Pushing
// variables can be done outside of plot calls as well.
let style = push_style_color(&PlotColorElement::PlotBg, 1.0, 1.0, 1.0, 0.2);
Plot::new("Style demo plot")
.size(content_width, 300.0)
.x_limits(&ImPlotRange { Min: 0.0, Max: 6.0 }, Condition::Always)
.y_limits(
&ImPlotRange {
Min: -1.0,
Max: 3.0,
},
YAxisChoice::First,
Condition::Always,
)
.with_plot_flags(&(PlotFlags::NONE))
.with_y_axis_flags(YAxisChoice::First, &(AxisFlags::NONE))
.build(plot_ui, || {
// Markers can be selected as shown here. The markers are internally represented
// as an u32, hence this calling style.
let markerchoice = push_style_var_i32(&StyleVar::Marker, Marker::Cross as i32);
PlotLine::new("Left eye").plot(&vec![2.0, 2.0], &vec![2.0, 1.0]);
// Calling pop() on the return value of the push above will undo the marker choice.
markerchoice.pop();
// Line weights can be set the same way, along with some other things - see
// the docs of StyleVar for more info.
let lineweight = push_style_var_f32(&StyleVar::LineWeight, 5.0);
PlotLine::new("Right eye").plot(&vec![4.0, 4.0], &vec![2.0, 1.0]);
lineweight.pop();
let x_values = vec![1.0, 2.0, 4.0, 5.0];
let y_values = vec![1.0, 0.0, 0.0, 1.0];
PlotLine::new("Mouth").plot(&x_values, &y_values);
});
style.pop();
}
pub fn show_colormaps_plot(ui: &Ui, plot_ui: &PlotUi) {
ui.text(im_str!("This header demos how to select colormaps."));
let content_width = ui.window_content_region_width();
// Select a colormap from the presets. The presets are listed in the Colormap enum
// and usually have something from 9 to 11 colors in them, with the second number
// being the option to resample the colormap to a custom number of colors if picked
// higher than 1.
set_colormap_from_preset(Colormap::Plasma, 1);
Plot::new("Colormap demo plot")
.size(content_width, 300.0)
.build(plot_ui, || {
(1..10)
.map(|x| x as f64 * 0.1)
.map(|x| PlotLine::new(&format!("{:3.3}", x)).plot(&vec![0.1, 0.9], &vec![x, x]))
.count();
});
// One can also specify a colormap as a vector of RGBA colors. ImPlot uses ImVec4 for this,
// so we follow suit. Make sure to set the last number (w in ImVec4) to 1.0 to see anything -
// it's the alpha channel.
set_colormap_from_vec(vec![
ImVec4 {
x: 0.9,
y: 0.9,
z: 0.0,
w: 1.0,
},
ImVec4 {
x: 0.0,
y: 0.9,
z: 0.9,
w: 1.0,
},
]);
Plot::new("Colormap demo plot #2")
.size(content_width, 300.0)
.build(plot_ui, || {
(1..10)
.map(|x| x as f64 * 0.1)
.map(|x| PlotLine::new(&format!("{:3.3}", x)).plot(&vec![0.1, 0.9], &vec![x, x]))
.count();
});
// Colormaps are not pushed, they are simply set, because they don't stack or anything.
// We can reset to the default by just setting the "Standard" preset.
set_colormap_from_preset(Colormap::Standard, 0);
}

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//! This example demonstrates how scatter plots are to be used. For more general
//! features of the libray, see the line_plots example.
use imgui::{im_str, Ui};
use implot::{push_style_var_f32, push_style_var_i32, Marker, Plot, PlotScatter, PlotUi, StyleVar};
pub fn show_basic_plot(ui: &Ui, plot_ui: &PlotUi) {
ui.text(im_str!(
"This header just draws a scatter plot with as little code as possible."
));
let content_width = ui.window_content_region_width();
Plot::new("Simple scatter plot")
// The size call could also be omitted, though the defaults don't consider window
// width, which is why we're not doing so here.
.size(content_width, 300.0)
.build(plot_ui, || {
// If this is called outside a plot build callback, the program will panic.
let x_positions = vec![0.1, 0.2, 0.1, 0.5, 0.9];
let y_positions = vec![0.1, 0.1, 0.3, 0.3, 0.9];
PlotScatter::new("legend label").plot(&x_positions, &y_positions);
});
}
pub fn show_custom_markers_plot(ui: &Ui, plot_ui: &PlotUi) {
ui.text(im_str!(
"This header shows how markers can be used in scatter plots."
));
let content_width = ui.window_content_region_width();
Plot::new("Multi-marker scatter plot")
// The size call could also be omitted, though the defaults don't consider window
// width, which is why we're not doing so here.
.size(content_width, 300.0)
.build(plot_ui, || {
// Change to cross marker for one scatter plot call
let x_positions = vec![0.1, 0.2, 0.1, 0.5, 0.9];
let y_positions = vec![0.1, 0.1, 0.3, 0.3, 0.9];
let markerchoice = push_style_var_i32(&StyleVar::Marker, Marker::Cross as i32);
PlotScatter::new("legend label 1").plot(&x_positions, &y_positions);
markerchoice.pop();
// One can combine things like marker size and markor choice
let x_positions = vec![0.4, 0.1];
let y_positions = vec![0.5, 0.3];
let marker_choice = push_style_var_i32(&StyleVar::Marker, Marker::Diamond as i32);
let marker_size = push_style_var_f32(&StyleVar::MarkerSize, 12.0);
PlotScatter::new("legend label 2").plot(&x_positions, &y_positions);
// TODO(4bb4) check if these have to be in reverse push order. Does not
// seem to be the case.
marker_size.pop();
marker_choice.pop();
});
}

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//! This example demonstrates how the text plotting features are to be used. For more general
//! features of the libray, see the line_plots example.
use imgui::{im_str, Ui};
use implot::{Plot, PlotText, PlotUi};
pub fn show_basic_plot(ui: &Ui, plot_ui: &PlotUi) {
ui.text(im_str!(
"This header just plots some text with as little code as possible."
));
let content_width = ui.window_content_region_width();
Plot::new("Simple text plot")
// The size call could also be omitted, though the defaults don't consider window
// width, which is why we're not doing so here.
.size(content_width, 300.0)
.build(plot_ui, || {
// The text passed to "new" is what gets displayed.
let x_position: f64 = 0.5;
let y_position: f64 = 0.2;
let vertical: bool = false;
PlotText::new("horizontal displayed text").plot(x_position, y_position, vertical);
// The text passed to "new" is what gets displayed.
let x_position: f64 = 0.2;
let y_position: f64 = 0.2;
let vertical: bool = true;
PlotText::new("vertical displayed text").plot(x_position, y_position, vertical);
});
}