add wgpu example with option to make plot the same size as outer window
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5 changed files with 478 additions and 0 deletions
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@ -25,4 +25,5 @@ members = [
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exclude = [
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exclude = [
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"implot-sys-bindgen",
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"implot-sys-bindgen",
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"implot-examples",
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"implot-examples",
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"implot-wgpu-examples",
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]
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]
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@ -55,6 +55,7 @@ fn main() -> io::Result<()> {
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// Taken from the imgui-sys build as well
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// Taken from the imgui-sys build as well
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build.flag_if_supported("-Wno-return-type-c-linkage");
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build.flag_if_supported("-Wno-return-type-c-linkage");
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build.flag_if_supported("-Wno-unused-parameter");
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build.flag_if_supported("-std=c++11");
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build.flag_if_supported("-std=c++11");
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for path in CPP_FILES {
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for path in CPP_FILES {
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assert_file_exists(path)?;
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assert_file_exists(path)?;
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16
implot-wgpu-examples/Cargo.toml
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16
implot-wgpu-examples/Cargo.toml
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@ -0,0 +1,16 @@
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[package]
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name = "wgpu_plotting"
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version = "0.1.0"
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authors = ["Benedikt Mandelkow <benedikt.mandelkow@rwth-aachen.de>", "imgui-wgpu contributors"]
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edition = "2018"
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[dependencies]
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implot = { path = "../" }
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wgpu = "^0.6.0"
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wgpu-subscriber = "^0.1.0" # tracing, also chrome profiling format support
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winit = "^0.22.2" # opening windows and handling input
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futures = "^0.3.5" # executing async functions using blocking executor
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imgui = "^0.5.0"
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imgui-winit-support = "^0.5.0" # connection of input (keys) to imgui
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imgui-wgpu = "^0.10.0" # imgui backend for drawing using wgpu
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234
implot-wgpu-examples/src/main.rs
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234
implot-wgpu-examples/src/main.rs
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@ -0,0 +1,234 @@
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use imgui::{im_str, CollapsingHeader, Condition, FontSource};
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use imgui_wgpu::Renderer;
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use std::time::Instant;
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use winit::{
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event::{Event, WindowEvent},
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event_loop::{ControlFlow, EventLoop},
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window::Window,
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};
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// the actual implot samples are in there
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mod ui;
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async fn run(event_loop: EventLoop<()>, window: Window, swapchain_format: wgpu::TextureFormat) {
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let size = window.inner_size();
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let instance = wgpu::Instance::new(wgpu::BackendBit::PRIMARY);
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let surface = unsafe { instance.create_surface(&window) };
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let adapter = instance
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.request_adapter(&wgpu::RequestAdapterOptions {
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power_preference: wgpu::PowerPreference::Default,
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// Request an adapter which can render to our surface
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compatible_surface: Some(&surface),
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})
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.await
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.expect("Failed to find an appropiate adapter");
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// Create the logical device and command queue
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let (device, queue) = adapter
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.request_device(
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&wgpu::DeviceDescriptor {
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features: wgpu::Features::empty(),
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limits: wgpu::Limits::default(),
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shader_validation: true,
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},
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None,
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)
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.await
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.expect("Failed to create device");
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let pipeline_layout = device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
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label: None,
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bind_group_layouts: &[],
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push_constant_ranges: &[],
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});
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let mut sc_desc = wgpu::SwapChainDescriptor {
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usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT,
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format: swapchain_format,
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width: size.width,
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height: size.height,
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present_mode: wgpu::PresentMode::Mailbox,
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};
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let mut swap_chain = device.create_swap_chain(&surface, &sc_desc);
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// Set up dear imgui
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let mut imgui = imgui::Context::create();
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let implot = implot::Context::create();
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let mut platform = imgui_winit_support::WinitPlatform::init(&mut imgui);
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platform.attach_window(
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imgui.io_mut(),
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&window,
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imgui_winit_support::HiDpiMode::Default,
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);
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imgui.set_ini_filename(None);
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let hidpi_factor = window.scale_factor();
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let font_size = (13.0 * hidpi_factor) as f32;
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imgui.io_mut().font_global_scale = (1.0 / hidpi_factor) as f32;
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imgui.fonts().add_font(&[FontSource::DefaultFontData {
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config: Some(imgui::FontConfig {
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oversample_h: 1,
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pixel_snap_h: true,
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size_pixels: font_size,
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..Default::default()
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}),
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}]);
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let style = imgui.style_mut();
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style.use_classic_colors();
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let mut renderer = Renderer::new(&mut imgui, &device, &queue, sc_desc.format);
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let mut last_frame = Instant::now();
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let mut last_cursor = None;
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let mut showing_demo = false;
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let mut make_fullscreen = false;
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event_loop.run(move |event, _, control_flow| {
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// Have the closure take ownership of the resources.
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// `event_loop.run` never returns, therefore we must do this to ensure
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// the resources are properly cleaned up.
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let _ = (&instance, &adapter, &pipeline_layout);
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let plot_ui = implot.get_plot_ui();
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*control_flow = ControlFlow::Poll;
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match event {
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Event::WindowEvent {
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event: WindowEvent::Resized(size),
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..
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} => {
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// Recreate the swap chain with the new size
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sc_desc.width = size.width;
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sc_desc.height = size.height;
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swap_chain = device.create_swap_chain(&surface, &sc_desc);
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}
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Event::WindowEvent {
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event: WindowEvent::CloseRequested,
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..
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} => *control_flow = ControlFlow::Exit,
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Event::MainEventsCleared => window.request_redraw(),
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Event::RedrawEventsCleared => {
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let now = Instant::now();
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imgui.io_mut().update_delta_time(now - last_frame);
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last_frame = now;
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let frame = match swap_chain.get_current_frame() {
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Ok(frame) => frame,
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Err(e) => {
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eprintln!("dropped frame: {:?}", e);
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return;
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}
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};
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platform
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.prepare_frame(imgui.io_mut(), &window)
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.expect("Failed to prepare frame");
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let ui = imgui.frame();
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{
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let window = imgui::Window::new(im_str!("Hello implot"));
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let window = if make_fullscreen {
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let border = 10.0;
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window.position([0.0, 0.0], Condition::Always).size(
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[
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sc_desc.width as f32 / hidpi_factor - border,
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sc_desc.height as f32 / hidpi_factor - border,
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],
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Condition::Always,
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)
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} else {
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window.size([400.0, 300.0], Condition::FirstUseEver)
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};
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window.build(&ui, || {
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ui.text(im_str!("Hello from implot-rs!"));
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ui.text_wrapped(im_str!(
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"The headers here demo the line plotting features of the library. \
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Have a look at the example source code to see how they are implemented.\n\
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Check out the demo from ImPlot itself first \
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(by enabling the 'Show demo' checkbox) for instructions \
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on how to interact with ImPlot plots."
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));
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ui.checkbox(im_str!("Show demo"), &mut showing_demo);
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ui.checkbox(
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im_str!("make the implot window fill the whole outer window"),
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&mut make_fullscreen,
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);
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// Show individual examples in collapsed headers
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if CollapsingHeader::new(im_str!("Basic lineplot")).build(&ui) {
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ui::show_basic_plot(&ui, &plot_ui);
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}
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if CollapsingHeader::new(im_str!("Configurable lineplot")).build(&ui) {
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ui::show_configurable_plot(&ui, &plot_ui);
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}
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if CollapsingHeader::new(im_str!("Querying a plot")).build(&ui) {
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ui::show_query_features_plot(&ui, &plot_ui);
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}
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if CollapsingHeader::new(im_str!("Styling a plot")).build(&ui) {
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ui::show_style_plot(&ui, &plot_ui);
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}
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if CollapsingHeader::new(im_str!("Colormap selection")).build(&ui) {
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ui::show_colormaps_plot(&ui, &plot_ui);
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}
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});
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}
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if showing_demo {
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implot::show_demo_window(&mut showing_demo);
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}
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let mut encoder: wgpu::CommandEncoder =
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device.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None });
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if last_cursor != Some(ui.mouse_cursor()) {
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last_cursor = Some(ui.mouse_cursor());
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platform.prepare_render(&ui, &window);
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}
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let mut rpass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
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color_attachments: &[wgpu::RenderPassColorAttachmentDescriptor {
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attachment: &frame.output.view,
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resolve_target: None,
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ops: wgpu::Operations {
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load: wgpu::LoadOp::Clear(wgpu::Color {
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r: 0.1,
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g: 0.2,
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b: 0.3,
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a: 1.0,
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}),
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store: true,
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},
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}],
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depth_stencil_attachment: None,
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});
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renderer
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.render(ui.render(), &queue, &device, &mut rpass)
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.expect("Rendering failed");
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drop(rpass); // renders to screen on drop, will probaly be changed in wgpu 0.7 or later
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queue.submit(Some(encoder.finish()));
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}
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_ => {}
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}
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platform.handle_event(imgui.io_mut(), &window, &event);
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});
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}
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fn main() {
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let event_loop = EventLoop::new();
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let window = winit::window::Window::new(&event_loop).unwrap();
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wgpu_subscriber::initialize_default_subscriber(None);
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// Temporarily avoid srgb formats for the swapchain on the web
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futures::executor::block_on(run(event_loop, window, wgpu::TextureFormat::Bgra8UnormSrgb));
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}
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226
implot-wgpu-examples/src/ui.rs
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226
implot-wgpu-examples/src/ui.rs
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@ -0,0 +1,226 @@
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use imgui::{im_str, Condition, Ui};
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use implot::{
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get_plot_limits, get_plot_mouse_position, get_plot_query, is_plot_hovered, is_plot_queried,
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push_style_color, push_style_var_f32, push_style_var_i32, set_colormap_from_preset,
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set_colormap_from_vec, AxisFlags, Colormap, ImPlotLimits, ImPlotPoint, ImPlotRange, ImVec4,
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Marker, Plot, PlotColorElement, PlotFlags, PlotLine, PlotUi, StyleVar,
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};
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pub fn show_basic_plot(ui: &Ui, plot_ui: &PlotUi) {
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ui.text(im_str!(
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"This header just plots a line with as little code as possible."
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));
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let content_width = ui.window_content_region_width();
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Plot::new("Simple line plot")
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// The size call could also be omitted, though the defaults don't consider window
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// width, which is why we're not doing so here.
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.size(content_width, 300.0)
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.build(plot_ui, || {
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// If this is called outside a plot build callback, the program will panic.
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let x_positions = vec![0.1, 0.9];
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let y_positions = vec![0.1, 0.9];
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PlotLine::new("legend label").plot(&x_positions, &y_positions);
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});
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}
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pub fn show_configurable_plot(ui: &Ui, plot_ui: &PlotUi) {
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ui.text(im_str!(
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"This header demos what we can configure about plots."
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));
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// Settings for the plot
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// - X and Y size in pixels
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let x_size = 300.0;
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let y_size = 200.0;
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// - Strings for the axis labels
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let x_label = "X label!";
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let y_label = "Y label!";
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// - Plot limits
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let x_min = 2.0;
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let x_max = 3.0;
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let y_min = 1.0;
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let y_max = 2.0;
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// - Plot flags, see the PlotFlags docs for more info
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let plot_flags = PlotFlags::NONE;
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// - Axis flags, see the AxisFlags docs for more info. All flags are bitflags-created,
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// so they support a bunch of convenient operations, see https://docs.rs/bitflags
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let x_axis_flags = AxisFlags::NONE;
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let y_axis_flags = AxisFlags::NONE;
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// - Unlabelled X axis ticks
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let x_ticks = vec![2.2, 2.5, 2.8];
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// - Labelled Y axis ticks
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let y_ticks = vec![(1.1, "A".to_owned()), (1.4, "B".to_owned())];
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// Axis labels
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Plot::new("Configured line plot")
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.size(x_size, y_size)
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.x_label(&x_label)
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.y_label(&y_label)
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.x_limits(
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&ImPlotRange {
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Min: x_min,
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Max: x_max,
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},
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// Always means that the limits stay what we force them to here, even if the user
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// scrolls or drags in the plot with the mouse. FirstUseEver sets the limits the
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// first time the plot is drawn, but the user can then modify them and the change
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// will stick.
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Condition::Always,
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)
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.y_limits(
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&ImPlotRange {
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Min: y_min,
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Max: y_max,
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},
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Condition::Always,
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)
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.x_ticks(&x_ticks, false)
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.y_ticks_with_labels(&y_ticks, false)
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// If any of these flag setting calls are omitted, the defaults are used.
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.with_plot_flags(&plot_flags)
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.with_x_axis_flags(&x_axis_flags)
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.with_y_axis_flags(&y_axis_flags)
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.build(plot_ui, || {
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PlotLine::new("A line").plot(&vec![2.1, 2.9], &vec![1.1, 1.9]);
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});
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}
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pub fn show_query_features_plot(ui: &Ui, plot_ui: &PlotUi) {
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ui.text(im_str!(
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"This header demos how to use the querying features."
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));
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let content_width = ui.window_content_region_width();
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// Create some containers for exfiltrating data from the closure below
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|
let mut hover_pos: Option<ImPlotPoint> = None;
|
||||||
|
let mut plot_limits: Option<ImPlotLimits> = None;
|
||||||
|
let mut query_limits: Option<ImPlotLimits> = None;
|
||||||
|
|
||||||
|
// Draw a plot
|
||||||
|
Plot::new("Plot querying")
|
||||||
|
.size(content_width, 300.0)
|
||||||
|
.x_limits(&ImPlotRange { Min: 0.0, Max: 5.0 }, Condition::FirstUseEver)
|
||||||
|
.y_limits(&ImPlotRange { Min: 0.0, Max: 5.0 }, Condition::FirstUseEver)
|
||||||
|
.with_plot_flags(&(PlotFlags::NONE | PlotFlags::QUERY))
|
||||||
|
.build(plot_ui, || {
|
||||||
|
if is_plot_hovered() {
|
||||||
|
hover_pos = Some(get_plot_mouse_position());
|
||||||
|
}
|
||||||
|
|
||||||
|
if is_plot_queried() {
|
||||||
|
query_limits = Some(get_plot_query());
|
||||||
|
}
|
||||||
|
plot_limits = Some(get_plot_limits());
|
||||||
|
});
|
||||||
|
|
||||||
|
// Print some previously-exfiltrated info. This is because calling
|
||||||
|
// things like is_plot_hovered or get_plot_mouse_position() outside
|
||||||
|
// of an actual Plot is not allowed.
|
||||||
|
if let Some(pos) = hover_pos {
|
||||||
|
ui.text(im_str!("hovered at {}, {}", pos.x, pos.y));
|
||||||
|
}
|
||||||
|
if let Some(limits) = plot_limits {
|
||||||
|
ui.text(im_str!("Plot limits are {:#?}", limits));
|
||||||
|
}
|
||||||
|
if let Some(query) = query_limits {
|
||||||
|
ui.text(im_str!("Query limits are {:#?}", query));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn show_style_plot(ui: &Ui, plot_ui: &PlotUi) {
|
||||||
|
ui.text(im_str!(
|
||||||
|
"This header demos how to use the styling features."
|
||||||
|
));
|
||||||
|
let content_width = ui.window_content_region_width();
|
||||||
|
|
||||||
|
// The style stack works the same as for other imgui things - we can push
|
||||||
|
// things to have them apply, then pop again to undo the change. In implot-rs,
|
||||||
|
// pushing returns a value on which we have to call .pop() later. Pushing
|
||||||
|
// variables can be done outside of plot calls as well.
|
||||||
|
let style = push_style_color(&PlotColorElement::PlotBg, 1.0, 1.0, 1.0, 0.2);
|
||||||
|
Plot::new("Style demo plot")
|
||||||
|
.size(content_width, 300.0)
|
||||||
|
.x_limits(&ImPlotRange { Min: 0.0, Max: 6.0 }, Condition::Always)
|
||||||
|
.y_limits(
|
||||||
|
&ImPlotRange {
|
||||||
|
Min: -1.0,
|
||||||
|
Max: 3.0,
|
||||||
|
},
|
||||||
|
Condition::Always,
|
||||||
|
)
|
||||||
|
.with_plot_flags(&(PlotFlags::NONE))
|
||||||
|
.with_y_axis_flags(&(AxisFlags::NONE))
|
||||||
|
.build(plot_ui, || {
|
||||||
|
// Markers can be selected as shown here. The markers are internally represented
|
||||||
|
// as an u32, hence this calling style.
|
||||||
|
let markerchoice = push_style_var_i32(&StyleVar::Marker, Marker::Cross as i32);
|
||||||
|
PlotLine::new("Left eye").plot(&vec![2.0, 2.0], &vec![2.0, 1.0]);
|
||||||
|
// Calling pop() on the return value of the push above will undo the marker choice.
|
||||||
|
markerchoice.pop();
|
||||||
|
|
||||||
|
// Line weights can be set the same way, along with some other things - see
|
||||||
|
// the docs of StyleVar for more info.
|
||||||
|
let lineweight = push_style_var_f32(&StyleVar::LineWeight, 5.0);
|
||||||
|
PlotLine::new("Right eye").plot(&vec![4.0, 4.0], &vec![2.0, 1.0]);
|
||||||
|
lineweight.pop();
|
||||||
|
|
||||||
|
let x_values = vec![1.0, 2.0, 4.0, 5.0];
|
||||||
|
let y_values = vec![1.0, 0.0, 0.0, 1.0];
|
||||||
|
PlotLine::new("Mouth").plot(&x_values, &y_values);
|
||||||
|
});
|
||||||
|
|
||||||
|
style.pop();
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn show_colormaps_plot(ui: &Ui, plot_ui: &PlotUi) {
|
||||||
|
ui.text(im_str!("This header demos how to select colormaps."));
|
||||||
|
let content_width = ui.window_content_region_width();
|
||||||
|
|
||||||
|
// Select a colormap from the presets. The presets are listed in the Colormap enum
|
||||||
|
// and usually have something from 9 to 11 colors in them, with the second number
|
||||||
|
// being the option to resample the colormap to a custom number of colors if picked
|
||||||
|
// higher than 1.
|
||||||
|
set_colormap_from_preset(Colormap::Plasma, 1);
|
||||||
|
|
||||||
|
Plot::new("Colormap demo plot")
|
||||||
|
.size(content_width, 300.0)
|
||||||
|
.build(plot_ui, || {
|
||||||
|
(1..10)
|
||||||
|
.map(|x| x as f64 * 0.1)
|
||||||
|
.map(|x| PlotLine::new(&format!("{:3.3}", x)).plot(&vec![0.1, 0.9], &vec![x, x]))
|
||||||
|
.count();
|
||||||
|
});
|
||||||
|
|
||||||
|
// One can also specify a colormap as a vector of RGBA colors. ImPlot uses ImVec4 for this,
|
||||||
|
// so we follow suit. Make sure to set the last number (w in ImVec4) to 1.0 to see anything -
|
||||||
|
// it's the alpha channel.
|
||||||
|
set_colormap_from_vec(vec![
|
||||||
|
ImVec4 {
|
||||||
|
x: 0.9,
|
||||||
|
y: 0.9,
|
||||||
|
z: 0.0,
|
||||||
|
w: 1.0,
|
||||||
|
},
|
||||||
|
ImVec4 {
|
||||||
|
x: 0.0,
|
||||||
|
y: 0.9,
|
||||||
|
z: 0.9,
|
||||||
|
w: 1.0,
|
||||||
|
},
|
||||||
|
]);
|
||||||
|
|
||||||
|
Plot::new("Colormap demo plot #2")
|
||||||
|
.size(content_width, 300.0)
|
||||||
|
.build(plot_ui, || {
|
||||||
|
(1..10)
|
||||||
|
.map(|x| x as f64 * 0.1)
|
||||||
|
.map(|x| PlotLine::new(&format!("{:3.3}", x)).plot(&vec![0.1, 0.9], &vec![x, x]))
|
||||||
|
.count();
|
||||||
|
});
|
||||||
|
|
||||||
|
// Colormaps are not pushed, they are simply set, because they don't stack or anything.
|
||||||
|
// We can reset to the default by just setting the "Standard" preset.
|
||||||
|
set_colormap_from_preset(Colormap::Standard, 0);
|
||||||
|
}
|
Loading…
Reference in a new issue