Added support for linked axes. See comments.
This commit adds support for linked axes between plots. One can specify such linked limits using the new `linked_x_axis()` function (and the variants for the Y axes) by specifying an `Rc<RefCell<ImPlotRange>>` value, and passing clones of the same `Rc` to other plots. The values within those `Rc` need to be kept persistent between frames, hence the way to use this functionality is to keep a clone of the `Rc` outside the frame-drawing function as part of the application state. The regular limit setting API is unaffected.
This commit is contained in:
parent
ad80781f4d
commit
06cc3061c1
5 changed files with 570 additions and 391 deletions
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@ -9,44 +9,64 @@ pub mod text_plots;
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use imgui::{im_str, Condition, Ui, Window};
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use implot::PlotUi;
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pub fn show_demos(ui: &Ui, plot_ui: &PlotUi) {
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Window::new(im_str!("implot-rs demo"))
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.size([430.0, 450.0], Condition::FirstUseEver)
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.build(ui, || {
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ui.text(im_str!("Hello from implot-rs!"));
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ui.text_wrapped(im_str!(
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"The headers here demo the plotting features of the library.\
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/// State of the demo code
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pub struct DemoState {
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/// State of the line plots demo
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line_plots: line_plots::LinePlotDemoState,
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}
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impl DemoState {
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/// Create a new demo code state object with default values in it.
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pub fn new() -> Self {
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Self {
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line_plots: line_plots::LinePlotDemoState::new(),
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}
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}
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/// Show all the demos
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pub fn show_demos(&mut self, ui: &Ui, plot_ui: &PlotUi) {
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// Most of the demos are currently still stateless, so the code here mostly just calls into
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// the modules. The line plots demo is stateful though. Things will be refactored soon to
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// make all the individual demos stateful to unify things more.
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Window::new(im_str!("implot-rs demo"))
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.size([430.0, 450.0], Condition::FirstUseEver)
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.build(ui, || {
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ui.text(im_str!("Hello from implot-rs!"));
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ui.text_wrapped(im_str!(
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"The headers here demo the plotting features of the library.\
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Have a look at the example source code to see how they are implemented.\n\
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Check out the demo from ImPlot itself first for instructions on how to\
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interact with ImPlot plots."
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));
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));
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ui.separator();
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ui.text(im_str!("Bar plots:"));
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bar_plots::show_demo_headers(ui, plot_ui);
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ui.separator();
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ui.text(im_str!("Bar plots:"));
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bar_plots::show_demo_headers(ui, plot_ui);
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ui.separator();
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ui.text(im_str!("Line plots:"));
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line_plots::show_demo_headers(ui, plot_ui);
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ui.separator();
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ui.text(im_str!("Line plots:"));
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// The line plots demo is stateful
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self.line_plots.show_demo_headers(ui, plot_ui);
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ui.separator();
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ui.text(im_str!("Scatter plots:"));
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scatter_plots::show_demo_headers(ui, plot_ui);
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ui.separator();
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ui.text(im_str!("Scatter plots:"));
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scatter_plots::show_demo_headers(ui, plot_ui);
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ui.separator();
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ui.text(im_str!("Text plots:"));
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text_plots::show_demo_headers(ui, plot_ui);
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ui.separator();
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ui.text(im_str!("Text plots:"));
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text_plots::show_demo_headers(ui, plot_ui);
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ui.separator();
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ui.text(im_str!("Stairs plots:"));
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stairs_plots::show_demo_headers(ui, plot_ui);
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ui.separator();
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ui.text(im_str!("Stairs plots:"));
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stairs_plots::show_demo_headers(ui, plot_ui);
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ui.separator();
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ui.text(im_str!("Heatmaps:"));
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heatmaps::show_demo_headers(ui, plot_ui);
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ui.separator();
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ui.text(im_str!("Heatmaps:"));
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heatmaps::show_demo_headers(ui, plot_ui);
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ui.separator();
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ui.text(im_str!("Stem plots:"));
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stem_plots::show_demo_headers(ui, plot_ui);
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});
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ui.separator();
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ui.text(im_str!("Stem plots:"));
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stem_plots::show_demo_headers(ui, plot_ui);
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});
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}
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}
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@ -11,367 +11,413 @@ use implot::{
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StyleVar, YAxisChoice,
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};
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pub fn show_basic_plot(ui: &Ui, plot_ui: &PlotUi) {
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ui.text(im_str!(
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"This header just plots a line with as little code as possible."
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));
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let content_width = ui.window_content_region_width();
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Plot::new("Simple line plot")
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// The size call could also be omitted, though the defaults don't consider window
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// width, which is why we're not doing so here.
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.size([content_width, 300.0])
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.build(plot_ui, || {
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// If this is called outside a plot build callback, the program will panic.
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let x_positions = vec![0.1, 0.9];
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let y_positions = vec![0.1, 0.9];
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PlotLine::new("legend label").plot(&x_positions, &y_positions);
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});
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use std::{cell::RefCell, rc::Rc};
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/// State of the line plots demo.
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pub struct LinePlotDemoState {
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linked_limits: Rc<RefCell<ImPlotRange>>,
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}
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pub fn show_two_yaxis_plot(ui: &Ui, plot_ui: &PlotUi) {
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ui.text(im_str!(
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"This header shows how to create a plot with multiple Y axes."
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));
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let content_width = ui.window_content_region_width();
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Plot::new("Multiple Y axis plots")
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// The size call could also be omitted, though the defaults don't consider window
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// width, which is why we're not doing so here.
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.size([content_width, 300.0])
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.with_plot_flags(&(PlotFlags::NONE | PlotFlags::Y_AXIS_2))
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.y_limits(
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ImPlotRange { Min: 0.0, Max: 1.0 },
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YAxisChoice::First,
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Condition::Always,
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)
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.y_limits(
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// One can also use [f32; 2], (f32, f32) and ImVec2 for limit setting
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[1.0, 3.5],
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YAxisChoice::Second,
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Condition::Always,
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)
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.build(plot_ui, || {
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let x_positions = vec![0.1, 0.9];
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impl LinePlotDemoState {
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/// Create a new line plots demo state object with default values in it.
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pub fn new() -> Self {
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Self {
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linked_limits: Rc::new(RefCell::new(ImPlotRange { Min: 0.0, Max: 1.0 })),
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}
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}
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// The first Y axis is the default
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let y_positions = vec![0.1, 0.9];
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PlotLine::new("legend label").plot(&x_positions, &y_positions);
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pub fn show_basic_plot(ui: &Ui, plot_ui: &PlotUi) {
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ui.text(im_str!(
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"This header just plots a line with as little code as possible."
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));
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let content_width = ui.window_content_region_width();
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Plot::new("Simple line plot")
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// The size call could also be omitted, though the defaults don't consider window
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// width, which is why we're not doing so here.
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.size([content_width, 300.0])
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.build(plot_ui, || {
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// If this is called outside a plot build callback, the program will panic.
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let x_positions = vec![0.1, 0.9];
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let y_positions = vec![0.1, 0.9];
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PlotLine::new("legend label").plot(&x_positions, &y_positions);
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});
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}
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// Now we switch to the second axis for the next call
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set_plot_y_axis(YAxisChoice::Second);
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let y_positions = vec![3.3, 1.2];
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PlotLine::new("legend label two").plot(&x_positions, &y_positions);
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});
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}
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pub fn show_two_yaxis_plot(ui: &Ui, plot_ui: &PlotUi) {
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ui.text(im_str!(
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"This header shows how to create a plot with multiple Y axes."
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));
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let content_width = ui.window_content_region_width();
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Plot::new("Multiple Y axis plots")
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// The size call could also be omitted, though the defaults don't consider window
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// width, which is why we're not doing so here.
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.size([content_width, 300.0])
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.with_plot_flags(&(PlotFlags::NONE | PlotFlags::Y_AXIS_2))
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.y_limits(
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ImPlotRange { Min: 0.0, Max: 1.0 },
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YAxisChoice::First,
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Condition::Always,
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)
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.y_limits(
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// One can also use [f32; 2], (f32, f32) and ImVec2 for limit setting
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[1.0, 3.5],
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YAxisChoice::Second,
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Condition::Always,
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)
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.build(plot_ui, || {
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let x_positions = vec![0.1, 0.9];
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pub fn show_axis_equal_plot(ui: &Ui, plot_ui: &PlotUi) {
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ui.text(im_str!("This plot has axis equal set (1:1 aspect ratio)."));
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let content_width = ui.window_content_region_width();
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Plot::new("Axis equal line plot")
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// The size call could also be omitted, though the defaults don't consider window
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// width, which is why we're not doing so here.
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.size([content_width, 300.0])
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.with_plot_flags(&(PlotFlags::NONE | PlotFlags::AXIS_EQUAL))
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.build(plot_ui, || {
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// If this is called outside a plot build callback, the program will panic.
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let x_positions = vec![0.1, 0.9];
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let y_positions = vec![0.1, 0.9];
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PlotLine::new("legend label").plot(&x_positions, &y_positions);
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});
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}
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// The first Y axis is the default
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let y_positions = vec![0.1, 0.9];
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PlotLine::new("legend label").plot(&x_positions, &y_positions);
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pub fn show_configurable_plot(ui: &Ui, plot_ui: &PlotUi) {
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ui.text(im_str!(
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"This header demos what we can configure about plots."
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));
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// Now we switch to the second axis for the next call
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set_plot_y_axis(YAxisChoice::Second);
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let y_positions = vec![3.3, 1.2];
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PlotLine::new("legend label two").plot(&x_positions, &y_positions);
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});
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}
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// Settings for the plot
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// - X and Y size in pixels
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let x_size = 300.0;
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let y_size = 200.0;
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// - Strings for the axis labels
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let x_label = "X label!";
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let y_label = "Y label!";
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// - Plot limits
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let x_min = 2.0;
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let x_max = 3.0;
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let y_min = 1.0;
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let y_max = 2.0;
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// - Plot flags, see the PlotFlags docs for more info
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let plot_flags = PlotFlags::NONE;
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// - Axis flags, see the AxisFlags docs for more info. All flags are bitflags-created,
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// so they support a bunch of convenient operations, see https://docs.rs/bitflags
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let x_axis_flags = AxisFlags::NONE;
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let y_axis_flags = AxisFlags::NONE;
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pub fn show_axis_equal_plot(ui: &Ui, plot_ui: &PlotUi) {
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ui.text(im_str!("This plot has axis equal set (1:1 aspect ratio)."));
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let content_width = ui.window_content_region_width();
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Plot::new("Axis equal line plot")
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// The size call could also be omitted, though the defaults don't consider window
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// width, which is why we're not doing so here.
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.size([content_width, 300.0])
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.with_plot_flags(&(PlotFlags::NONE | PlotFlags::AXIS_EQUAL))
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.build(plot_ui, || {
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// If this is called outside a plot build callback, the program will panic.
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let x_positions = vec![0.1, 0.9];
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let y_positions = vec![0.1, 0.9];
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PlotLine::new("legend label").plot(&x_positions, &y_positions);
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});
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}
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// - Unlabelled X axis ticks
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let x_ticks = vec![2.2, 2.5, 2.8];
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pub fn show_configurable_plot(ui: &Ui, plot_ui: &PlotUi) {
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ui.text(im_str!(
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"This header demos what we can configure about plots."
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));
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// - Labelled Y axis ticks
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let y_ticks = vec![(1.1, "A".to_owned()), (1.4, "B".to_owned())];
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// Settings for the plot
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// - X and Y size in pixels
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let x_size = 300.0;
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let y_size = 200.0;
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// - Strings for the axis labels
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let x_label = "X label!";
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let y_label = "Y label!";
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// - Plot limits
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let x_min = 2.0;
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let x_max = 3.0;
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let y_min = 1.0;
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let y_max = 2.0;
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// - Plot flags, see the PlotFlags docs for more info
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let plot_flags = PlotFlags::NONE;
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// - Axis flags, see the AxisFlags docs for more info. All flags are bitflags-created,
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// so they support a bunch of convenient operations, see https://docs.rs/bitflags
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let x_axis_flags = AxisFlags::NONE;
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let y_axis_flags = AxisFlags::NONE;
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// Axis labels
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Plot::new("Configured line plot")
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.size([x_size, y_size])
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.x_label(&x_label)
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.y_label(&y_label)
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.x_limits(
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ImPlotRange {
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Min: x_min,
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Max: x_max,
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},
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// Always means that the limits stay what we force them to here, even if the user
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// scrolls or drags in the plot with the mouse. FirstUseEver sets the limits the
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// first time the plot is drawn, but the user can then modify them and the change
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// will stick.
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Condition::Always,
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)
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.y_limits(
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ImPlotRange {
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Min: y_min,
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Max: y_max,
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},
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YAxisChoice::First,
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Condition::Always,
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)
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.x_ticks(&x_ticks, false)
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.y_ticks_with_labels(YAxisChoice::First, &y_ticks, false)
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// If any of these flag setting calls are omitted, the defaults are used.
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.with_plot_flags(&plot_flags)
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.with_x_axis_flags(&x_axis_flags)
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.with_y_axis_flags(YAxisChoice::First, &y_axis_flags)
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.with_legend_location(&PlotLocation::West, &PlotOrientation::Horizontal, true)
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.build(plot_ui, || {
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PlotLine::new("A line 2").plot(&vec![2.4, 2.9], &vec![1.1, 1.9]);
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});
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}
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// - Unlabelled X axis ticks
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let x_ticks = vec![2.2, 2.5, 2.8];
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pub fn show_query_features_plot(ui: &Ui, plot_ui: &PlotUi) {
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ui.text(im_str!(
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"This header demos how to use the querying features."
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));
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let content_width = ui.window_content_region_width();
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// - Labelled Y axis ticks
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let y_ticks = vec![(1.1, "A".to_owned()), (1.4, "B".to_owned())];
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// Create some containers for exfiltrating data from the closure below
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let mut hover_pos_plot: Option<ImPlotPoint> = None;
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let mut hover_pos_pixels: Option<ImVec2> = None;
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let mut hover_pos_from_pixels: Option<ImPlotPoint> = None;
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let mut plot_limits: Option<ImPlotLimits> = None;
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let mut query_limits: Option<ImPlotLimits> = None;
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let mut legend1_hovered = false;
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let mut legend2_hovered = false;
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// Draw a plot
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Plot::new("Plot querying")
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.size([content_width, 300.0])
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.x_limits(ImPlotRange { Min: 0.0, Max: 5.0 }, Condition::FirstUseEver)
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.y_limits(
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ImPlotRange { Min: 0.0, Max: 5.0 },
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YAxisChoice::First,
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Condition::FirstUseEver,
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)
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.with_plot_flags(&(PlotFlags::NONE | PlotFlags::QUERY))
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.build(plot_ui, || {
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if is_plot_hovered() {
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hover_pos_plot = Some(get_plot_mouse_position(None));
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hover_pos_pixels = Some(plot_to_pixels_vec2(&(hover_pos_plot.unwrap()), None));
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}
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// Getting the plot position from pixels also works when the plot is not hovered,
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// the coordinates are then simply outside the visible range.
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hover_pos_from_pixels = Some(pixels_to_plot_vec2(
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&ImVec2 {
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x: ui.io().mouse_pos[0],
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y: ui.io().mouse_pos[1],
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// Axis labels
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Plot::new("Configured line plot")
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.size([x_size, y_size])
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.x_label(&x_label)
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.y_label(&y_label)
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.x_limits(
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ImPlotRange {
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Min: x_min,
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Max: x_max,
|
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},
|
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None,
|
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// Always means that the limits stay what we force them to here, even if the user
|
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// scrolls or drags in the plot with the mouse. FirstUseEver sets the limits the
|
||||
// first time the plot is drawn, but the user can then modify them and the change
|
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// will stick.
|
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Condition::Always,
|
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)
|
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.y_limits(
|
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ImPlotRange {
|
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Min: y_min,
|
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Max: y_max,
|
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},
|
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YAxisChoice::First,
|
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Condition::Always,
|
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)
|
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.x_ticks(&x_ticks, false)
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.y_ticks_with_labels(YAxisChoice::First, &y_ticks, false)
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// If any of these flag setting calls are omitted, the defaults are used.
|
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.with_plot_flags(&plot_flags)
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.with_x_axis_flags(&x_axis_flags)
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.with_y_axis_flags(YAxisChoice::First, &y_axis_flags)
|
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.with_legend_location(&PlotLocation::West, &PlotOrientation::Horizontal, true)
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.build(plot_ui, || {
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PlotLine::new("A line 2").plot(&vec![2.4, 2.9], &vec![1.1, 1.9]);
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});
|
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}
|
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|
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pub fn show_query_features_plot(ui: &Ui, plot_ui: &PlotUi) {
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ui.text(im_str!(
|
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"This header demos how to use the querying features."
|
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));
|
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let content_width = ui.window_content_region_width();
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|
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// Create some containers for exfiltrating data from the closure below
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let mut hover_pos_plot: Option<ImPlotPoint> = None;
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||||
let mut hover_pos_pixels: Option<ImVec2> = None;
|
||||
let mut hover_pos_from_pixels: Option<ImPlotPoint> = None;
|
||||
let mut plot_limits: Option<ImPlotLimits> = None;
|
||||
let mut query_limits: Option<ImPlotLimits> = None;
|
||||
let mut legend1_hovered = false;
|
||||
let mut legend2_hovered = false;
|
||||
|
||||
// Draw a plot
|
||||
Plot::new("Plot querying")
|
||||
.size([content_width, 300.0])
|
||||
.x_limits(ImPlotRange { Min: 0.0, Max: 5.0 }, Condition::FirstUseEver)
|
||||
.y_limits(
|
||||
ImPlotRange { Min: 0.0, Max: 5.0 },
|
||||
YAxisChoice::First,
|
||||
Condition::FirstUseEver,
|
||||
)
|
||||
.with_plot_flags(&(PlotFlags::NONE | PlotFlags::QUERY))
|
||||
.build(plot_ui, || {
|
||||
if is_plot_hovered() {
|
||||
hover_pos_plot = Some(get_plot_mouse_position(None));
|
||||
hover_pos_pixels = Some(plot_to_pixels_vec2(&(hover_pos_plot.unwrap()), None));
|
||||
}
|
||||
|
||||
// Getting the plot position from pixels also works when the plot is not hovered,
|
||||
// the coordinates are then simply outside the visible range.
|
||||
hover_pos_from_pixels = Some(pixels_to_plot_vec2(
|
||||
&ImVec2 {
|
||||
x: ui.io().mouse_pos[0],
|
||||
y: ui.io().mouse_pos[1],
|
||||
},
|
||||
None,
|
||||
));
|
||||
|
||||
// Plot a line so we have a legend entry
|
||||
PlotLine::new("Legend1").plot(&vec![2.0, 2.0], &vec![2.0, 1.0]);
|
||||
PlotLine::new("Legend2").plot(&vec![0.0, 0.0], &vec![1.0, 1.0]);
|
||||
legend1_hovered = is_legend_entry_hovered("Legend1");
|
||||
legend2_hovered = is_legend_entry_hovered("Legend2");
|
||||
|
||||
if is_plot_queried() {
|
||||
query_limits = Some(get_plot_query(None));
|
||||
}
|
||||
plot_limits = Some(get_plot_limits(None));
|
||||
});
|
||||
|
||||
// Print some previously-exfiltrated info. This is because calling
|
||||
// things like is_plot_hovered or get_plot_mouse_position() outside
|
||||
// of an actual Plot is not allowed.
|
||||
if let Some(pos) = hover_pos_plot {
|
||||
ui.text(im_str!("hovered at {}, {}", pos.x, pos.y));
|
||||
}
|
||||
if let Some(pixel_position) = hover_pos_pixels {
|
||||
// Try out converting plot mouse position to pixel position
|
||||
ui.text(im_str!(
|
||||
"pixel pos from plot: {}, {}",
|
||||
pixel_position.x,
|
||||
pixel_position.y
|
||||
));
|
||||
|
||||
// Plot a line so we have a legend entry
|
||||
PlotLine::new("Legend1").plot(&vec![2.0, 2.0], &vec![2.0, 1.0]);
|
||||
PlotLine::new("Legend2").plot(&vec![0.0, 0.0], &vec![1.0, 1.0]);
|
||||
legend1_hovered = is_legend_entry_hovered("Legend1");
|
||||
legend2_hovered = is_legend_entry_hovered("Legend2");
|
||||
|
||||
if is_plot_queried() {
|
||||
query_limits = Some(get_plot_query(None));
|
||||
}
|
||||
plot_limits = Some(get_plot_limits(None));
|
||||
});
|
||||
|
||||
// Print some previously-exfiltrated info. This is because calling
|
||||
// things like is_plot_hovered or get_plot_mouse_position() outside
|
||||
// of an actual Plot is not allowed.
|
||||
if let Some(pos) = hover_pos_plot {
|
||||
ui.text(im_str!("hovered at {}, {}", pos.x, pos.y));
|
||||
}
|
||||
if let Some(pixel_position) = hover_pos_pixels {
|
||||
// Try out converting plot mouse position to pixel position
|
||||
ui.text(im_str!(
|
||||
"pixel pos from imgui: {}, {}",
|
||||
ui.io().mouse_pos[0],
|
||||
ui.io().mouse_pos[1]
|
||||
));
|
||||
}
|
||||
if let Some(limits) = plot_limits {
|
||||
ui.text(im_str!("Plot limits are {:#?}", limits));
|
||||
}
|
||||
if let Some(query) = query_limits {
|
||||
ui.text(im_str!("Query limits are {:#?}", query));
|
||||
}
|
||||
ui.text(im_str!(
|
||||
"pixel pos from plot: {}, {}",
|
||||
pixel_position.x,
|
||||
pixel_position.y
|
||||
"Legend hovering - 1: {}, 2: {}",
|
||||
legend1_hovered,
|
||||
legend2_hovered
|
||||
));
|
||||
|
||||
// Try out converting pixel position to plot position
|
||||
if let Some(pos) = hover_pos_from_pixels {
|
||||
ui.text(im_str!("plot pos from imgui: {}, {}", pos.x, pos.y,));
|
||||
}
|
||||
}
|
||||
|
||||
pub fn show_style_plot(ui: &Ui, plot_ui: &PlotUi) {
|
||||
ui.text(im_str!(
|
||||
"pixel pos from imgui: {}, {}",
|
||||
ui.io().mouse_pos[0],
|
||||
ui.io().mouse_pos[1]
|
||||
"This header demos how to use the styling features."
|
||||
));
|
||||
}
|
||||
if let Some(limits) = plot_limits {
|
||||
ui.text(im_str!("Plot limits are {:#?}", limits));
|
||||
}
|
||||
if let Some(query) = query_limits {
|
||||
ui.text(im_str!("Query limits are {:#?}", query));
|
||||
}
|
||||
ui.text(im_str!(
|
||||
"Legend hovering - 1: {}, 2: {}",
|
||||
legend1_hovered,
|
||||
legend2_hovered
|
||||
));
|
||||
let content_width = ui.window_content_region_width();
|
||||
|
||||
// Try out converting pixel position to plot position
|
||||
if let Some(pos) = hover_pos_from_pixels {
|
||||
ui.text(im_str!("plot pos from imgui: {}, {}", pos.x, pos.y,));
|
||||
// The style stack works the same as for other imgui things - we can push
|
||||
// things to have them apply, then pop again to undo the change. In implot-rs,
|
||||
// pushing returns a value on which we have to call .pop() later. Pushing
|
||||
// variables can be done outside of plot calls as well.
|
||||
let style = push_style_color(&PlotColorElement::PlotBg, 1.0, 1.0, 1.0, 0.2);
|
||||
Plot::new("Style demo plot")
|
||||
.size([content_width, 300.0])
|
||||
.x_limits(ImPlotRange { Min: 0.0, Max: 6.0 }, Condition::Always)
|
||||
.y_limits(
|
||||
ImPlotRange {
|
||||
Min: -1.0,
|
||||
Max: 3.0,
|
||||
},
|
||||
YAxisChoice::First,
|
||||
Condition::Always,
|
||||
)
|
||||
.with_plot_flags(&(PlotFlags::NONE))
|
||||
.with_y_axis_flags(YAxisChoice::First, &(AxisFlags::NONE))
|
||||
.build(plot_ui, || {
|
||||
// Markers can be selected as shown here. The markers are internally represented
|
||||
// as an u32, hence this calling style.
|
||||
let markerchoice = push_style_var_i32(&StyleVar::Marker, Marker::Cross as i32);
|
||||
PlotLine::new("Left eye").plot(&vec![2.0, 2.0], &vec![2.0, 1.0]);
|
||||
// Calling pop() on the return value of the push above will undo the marker choice.
|
||||
markerchoice.pop();
|
||||
|
||||
// Line weights can be set the same way, along with some other things - see
|
||||
// the docs of StyleVar for more info.
|
||||
let lineweight = push_style_var_f32(&StyleVar::LineWeight, 5.0);
|
||||
PlotLine::new("Right eye").plot(&vec![4.0, 4.0], &vec![2.0, 1.0]);
|
||||
lineweight.pop();
|
||||
|
||||
let x_values = vec![1.0, 2.0, 4.0, 5.0];
|
||||
let y_values = vec![1.0, 0.0, 0.0, 1.0];
|
||||
PlotLine::new("Mouth").plot(&x_values, &y_values);
|
||||
});
|
||||
|
||||
style.pop();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn show_style_plot(ui: &Ui, plot_ui: &PlotUi) {
|
||||
ui.text(im_str!(
|
||||
"This header demos how to use the styling features."
|
||||
));
|
||||
let content_width = ui.window_content_region_width();
|
||||
pub fn show_colormaps_plot(ui: &Ui, plot_ui: &PlotUi) {
|
||||
ui.text(im_str!("This header demos how to select colormaps."));
|
||||
let content_width = ui.window_content_region_width();
|
||||
|
||||
// The style stack works the same as for other imgui things - we can push
|
||||
// things to have them apply, then pop again to undo the change. In implot-rs,
|
||||
// pushing returns a value on which we have to call .pop() later. Pushing
|
||||
// variables can be done outside of plot calls as well.
|
||||
let style = push_style_color(&PlotColorElement::PlotBg, 1.0, 1.0, 1.0, 0.2);
|
||||
Plot::new("Style demo plot")
|
||||
.size([content_width, 300.0])
|
||||
.x_limits(ImPlotRange { Min: 0.0, Max: 6.0 }, Condition::Always)
|
||||
.y_limits(
|
||||
ImPlotRange {
|
||||
Min: -1.0,
|
||||
Max: 3.0,
|
||||
// Select a colormap from the presets. The presets are listed in the Colormap enum
|
||||
// and usually have something from 9 to 11 colors in them, with the second number
|
||||
// being the option to resample the colormap to a custom number of colors if picked
|
||||
// higher than 1.
|
||||
set_colormap_from_preset(Colormap::Plasma, 1);
|
||||
|
||||
Plot::new("Colormap demo plot")
|
||||
.size([content_width, 300.0])
|
||||
.build(plot_ui, || {
|
||||
(1..10)
|
||||
.map(|x| x as f64 * 0.1)
|
||||
.map(|x| {
|
||||
PlotLine::new(&format!("{:3.3}", x)).plot(&vec![0.1, 0.9], &vec![x, x])
|
||||
})
|
||||
.count();
|
||||
});
|
||||
|
||||
// One can also specify a colormap as a vector of RGBA colors. ImPlot uses ImVec4 for this,
|
||||
// so we follow suit. Make sure to set the last number (w in ImVec4) to 1.0 to see anything -
|
||||
// it's the alpha channel.
|
||||
set_colormap_from_vec(vec![
|
||||
ImVec4 {
|
||||
x: 0.9,
|
||||
y: 0.9,
|
||||
z: 0.0,
|
||||
w: 1.0,
|
||||
},
|
||||
YAxisChoice::First,
|
||||
Condition::Always,
|
||||
)
|
||||
.with_plot_flags(&(PlotFlags::NONE))
|
||||
.with_y_axis_flags(YAxisChoice::First, &(AxisFlags::NONE))
|
||||
.build(plot_ui, || {
|
||||
// Markers can be selected as shown here. The markers are internally represented
|
||||
// as an u32, hence this calling style.
|
||||
let markerchoice = push_style_var_i32(&StyleVar::Marker, Marker::Cross as i32);
|
||||
PlotLine::new("Left eye").plot(&vec![2.0, 2.0], &vec![2.0, 1.0]);
|
||||
// Calling pop() on the return value of the push above will undo the marker choice.
|
||||
markerchoice.pop();
|
||||
ImVec4 {
|
||||
x: 0.0,
|
||||
y: 0.9,
|
||||
z: 0.9,
|
||||
w: 1.0,
|
||||
},
|
||||
]);
|
||||
|
||||
// Line weights can be set the same way, along with some other things - see
|
||||
// the docs of StyleVar for more info.
|
||||
let lineweight = push_style_var_f32(&StyleVar::LineWeight, 5.0);
|
||||
PlotLine::new("Right eye").plot(&vec![4.0, 4.0], &vec![2.0, 1.0]);
|
||||
lineweight.pop();
|
||||
Plot::new("Colormap demo plot #2")
|
||||
.size([content_width, 300.0])
|
||||
.build(plot_ui, || {
|
||||
(1..10)
|
||||
.map(|x| x as f64 * 0.1)
|
||||
.map(|x| {
|
||||
PlotLine::new(&format!("{:3.3}", x)).plot(&vec![0.1, 0.9], &vec![x, x])
|
||||
})
|
||||
.count();
|
||||
});
|
||||
|
||||
let x_values = vec![1.0, 2.0, 4.0, 5.0];
|
||||
let y_values = vec![1.0, 0.0, 0.0, 1.0];
|
||||
PlotLine::new("Mouth").plot(&x_values, &y_values);
|
||||
});
|
||||
|
||||
style.pop();
|
||||
}
|
||||
|
||||
pub fn show_colormaps_plot(ui: &Ui, plot_ui: &PlotUi) {
|
||||
ui.text(im_str!("This header demos how to select colormaps."));
|
||||
let content_width = ui.window_content_region_width();
|
||||
|
||||
// Select a colormap from the presets. The presets are listed in the Colormap enum
|
||||
// and usually have something from 9 to 11 colors in them, with the second number
|
||||
// being the option to resample the colormap to a custom number of colors if picked
|
||||
// higher than 1.
|
||||
set_colormap_from_preset(Colormap::Plasma, 1);
|
||||
|
||||
Plot::new("Colormap demo plot")
|
||||
.size([content_width, 300.0])
|
||||
.build(plot_ui, || {
|
||||
(1..10)
|
||||
.map(|x| x as f64 * 0.1)
|
||||
.map(|x| PlotLine::new(&format!("{:3.3}", x)).plot(&vec![0.1, 0.9], &vec![x, x]))
|
||||
.count();
|
||||
});
|
||||
|
||||
// One can also specify a colormap as a vector of RGBA colors. ImPlot uses ImVec4 for this,
|
||||
// so we follow suit. Make sure to set the last number (w in ImVec4) to 1.0 to see anything -
|
||||
// it's the alpha channel.
|
||||
set_colormap_from_vec(vec![
|
||||
ImVec4 {
|
||||
x: 0.9,
|
||||
y: 0.9,
|
||||
z: 0.0,
|
||||
w: 1.0,
|
||||
},
|
||||
ImVec4 {
|
||||
x: 0.0,
|
||||
y: 0.9,
|
||||
z: 0.9,
|
||||
w: 1.0,
|
||||
},
|
||||
]);
|
||||
|
||||
Plot::new("Colormap demo plot #2")
|
||||
.size([content_width, 300.0])
|
||||
.build(plot_ui, || {
|
||||
(1..10)
|
||||
.map(|x| x as f64 * 0.1)
|
||||
.map(|x| PlotLine::new(&format!("{:3.3}", x)).plot(&vec![0.1, 0.9], &vec![x, x]))
|
||||
.count();
|
||||
});
|
||||
|
||||
// Colormaps are not pushed, they are simply set, because they don't stack or anything.
|
||||
// We can reset to the default by just setting the "Standard" preset.
|
||||
set_colormap_from_preset(Colormap::Standard, 0);
|
||||
}
|
||||
|
||||
pub fn show_conversions_plot(ui: &Ui, plot_ui: &PlotUi) {
|
||||
ui.text(im_str!(
|
||||
"This header demonstrates (in code) how to convert various ranges into ImRange"
|
||||
));
|
||||
let content_width = ui.window_content_region_width();
|
||||
Plot::new("Simple line plot, conversion 1")
|
||||
.size([content_width, 300.0])
|
||||
.x_limits(ImVec2 { x: 0.0, y: 1.0 }, Condition::Always)
|
||||
.y_limits([0.0, 1.0], YAxisChoice::First, Condition::Always)
|
||||
.build(plot_ui, || {
|
||||
// If this is called outside a plot build callback, the program will panic.
|
||||
let x_positions = vec![0.1, 0.9];
|
||||
let y_positions = vec![0.1, 0.9];
|
||||
PlotLine::new("legend label").plot(&x_positions, &y_positions);
|
||||
});
|
||||
}
|
||||
|
||||
pub fn show_demo_headers(ui: &Ui, plot_ui: &PlotUi) {
|
||||
if CollapsingHeader::new(im_str!("Line plot: Basic")).build(&ui) {
|
||||
show_basic_plot(&ui, &plot_ui);
|
||||
// Colormaps are not pushed, they are simply set, because they don't stack or anything.
|
||||
// We can reset to the default by just setting the "Standard" preset.
|
||||
set_colormap_from_preset(Colormap::Standard, 0);
|
||||
}
|
||||
if CollapsingHeader::new(im_str!("Line plot: Configured")).build(&ui) {
|
||||
show_configurable_plot(&ui, &plot_ui);
|
||||
|
||||
pub fn show_conversions_plot(ui: &Ui, plot_ui: &PlotUi) {
|
||||
ui.text(im_str!(
|
||||
"This header demonstrates (in code) how to convert various ranges into ImRange"
|
||||
));
|
||||
let content_width = ui.window_content_region_width();
|
||||
Plot::new("Simple line plot, conversion 1")
|
||||
.size([content_width, 300.0])
|
||||
.x_limits(ImVec2 { x: 0.0, y: 1.0 }, Condition::Always)
|
||||
.y_limits([0.0, 1.0], YAxisChoice::First, Condition::Always)
|
||||
.build(plot_ui, || {
|
||||
// If this is called outside a plot build callback, the program will panic.
|
||||
let x_positions = vec![0.1, 0.9];
|
||||
let y_positions = vec![0.1, 0.9];
|
||||
PlotLine::new("legend label").plot(&x_positions, &y_positions);
|
||||
});
|
||||
}
|
||||
if CollapsingHeader::new(im_str!("Line Plot: Plot queries")).build(&ui) {
|
||||
show_query_features_plot(&ui, &plot_ui);
|
||||
|
||||
pub fn show_linked_x_axis_plots(&mut self, ui: &Ui, plot_ui: &PlotUi) {
|
||||
ui.text(im_str!(
|
||||
"These plots have their X axes linked, but not the Y axes"
|
||||
));
|
||||
let content_width = ui.window_content_region_width();
|
||||
Plot::new("Linked plot 1")
|
||||
.size([content_width, 300.0])
|
||||
.linked_x_limits(self.linked_limits.clone())
|
||||
.build(plot_ui, || {
|
||||
let x_positions = vec![0.1, 0.9];
|
||||
let y_positions = vec![0.1, 0.9];
|
||||
PlotLine::new("legend label").plot(&x_positions, &y_positions);
|
||||
});
|
||||
Plot::new("Linked plot 2")
|
||||
.size([content_width, 300.0])
|
||||
.linked_x_limits(self.linked_limits.clone())
|
||||
.build(plot_ui, || {
|
||||
let x_positions = vec![0.1, 0.9];
|
||||
let y_positions = vec![0.1, 0.9];
|
||||
PlotLine::new("legend label").plot(&x_positions, &y_positions);
|
||||
});
|
||||
}
|
||||
if CollapsingHeader::new(im_str!("Line plot: Plot styling")).build(&ui) {
|
||||
show_style_plot(&ui, &plot_ui);
|
||||
}
|
||||
if CollapsingHeader::new(im_str!("Line plot: Colormaps")).build(&ui) {
|
||||
show_colormaps_plot(&ui, &plot_ui);
|
||||
}
|
||||
if CollapsingHeader::new(im_str!("Line plot: Multiple Y Axes")).build(&ui) {
|
||||
show_two_yaxis_plot(&ui, &plot_ui);
|
||||
}
|
||||
if CollapsingHeader::new(im_str!("Line plot: \"Axis equal\"")).build(&ui) {
|
||||
show_axis_equal_plot(&ui, &plot_ui);
|
||||
}
|
||||
if CollapsingHeader::new(im_str!("Line plot: Range conversions")).build(&ui) {
|
||||
show_conversions_plot(&ui, &plot_ui);
|
||||
|
||||
pub fn show_demo_headers(&mut self, ui: &Ui, plot_ui: &PlotUi) {
|
||||
if CollapsingHeader::new(im_str!("Line plot: Basic")).build(&ui) {
|
||||
Self::show_basic_plot(&ui, &plot_ui);
|
||||
}
|
||||
if CollapsingHeader::new(im_str!("Line plot: Configured")).build(&ui) {
|
||||
Self::show_configurable_plot(&ui, &plot_ui);
|
||||
}
|
||||
if CollapsingHeader::new(im_str!("Line Plot: Plot queries")).build(&ui) {
|
||||
Self::show_query_features_plot(&ui, &plot_ui);
|
||||
}
|
||||
if CollapsingHeader::new(im_str!("Line plot: Plot styling")).build(&ui) {
|
||||
Self::show_style_plot(&ui, &plot_ui);
|
||||
}
|
||||
if CollapsingHeader::new(im_str!("Line plot: Colormaps")).build(&ui) {
|
||||
Self::show_colormaps_plot(&ui, &plot_ui);
|
||||
}
|
||||
if CollapsingHeader::new(im_str!("Line plot: Multiple Y Axes")).build(&ui) {
|
||||
Self::show_two_yaxis_plot(&ui, &plot_ui);
|
||||
}
|
||||
if CollapsingHeader::new(im_str!("Line plot: \"Axis equal\"")).build(&ui) {
|
||||
Self::show_axis_equal_plot(&ui, &plot_ui);
|
||||
}
|
||||
if CollapsingHeader::new(im_str!("Line plot: Range conversions")).build(&ui) {
|
||||
Self::show_conversions_plot(&ui, &plot_ui);
|
||||
}
|
||||
if CollapsingHeader::new(im_str!("Line plot: Linked plots")).build(&ui) {
|
||||
self.show_linked_x_axis_plots(&ui, &plot_ui);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -8,6 +8,7 @@ fn main() {
|
|||
let system = support::init(file!());
|
||||
let mut showing_demo = false;
|
||||
let mut showing_rust_demo = true;
|
||||
let mut demo_state = examples_shared::DemoState::new();
|
||||
let plotcontext = Context::create();
|
||||
system.main_loop(move |_, ui| {
|
||||
// The context is moved into the closure after creation so plot_ui is valid.
|
||||
|
@ -18,7 +19,7 @@ fn main() {
|
|||
}
|
||||
|
||||
if showing_rust_demo {
|
||||
examples_shared::show_demos(ui, &plot_ui);
|
||||
demo_state.show_demos(ui, &plot_ui);
|
||||
}
|
||||
|
||||
Window::new(im_str!("Welcome to the ImPlot-rs demo!"))
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
use imgui::{im_str, Condition, Window};
|
||||
use implot::Context;
|
||||
|
||||
|
@ -9,6 +8,7 @@ fn main() {
|
|||
let system = support::init(file!());
|
||||
let mut showing_demo = false;
|
||||
let mut showing_rust_demo = true;
|
||||
let mut demo_state = examples_shared::DemoState::new();
|
||||
let plotcontext = Context::create();
|
||||
system.main_loop(move |_, ui| {
|
||||
// The context is moved into the closure after creation so plot_ui is valid.
|
||||
|
@ -19,7 +19,7 @@ fn main() {
|
|||
}
|
||||
|
||||
if showing_rust_demo {
|
||||
examples_shared::show_demos(ui, &plot_ui);
|
||||
demo_state.show_demos(ui, &plot_ui);
|
||||
}
|
||||
|
||||
Window::new(im_str!("Welcome to the ImPlot-rs demo!"))
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue